I don't usually come here, but one of my beta testers pointed me to a thread asking for a remake of DmTundra. (Now that I know he comes here I question whether he should be testing my map...)
So then, I will announce that there is a remake in progress. In fact, I'm currently nearing the end of a private beta testing, and assuming all the online tests come out as I wish, the map will be released in the final version some time next week. I'll give you guys some screenshots to whet your appetite.
For those interested, the construction involves about 10MB of new static meshes created in lightwave. Unfortunately, I'm not much good as a texture artist, so most of the textures are colormodifiers and shaders of retail textures.
The gameplay has been updated with some more z-axis opportunity, more ways of getting above ground level, and more places to go up there. Furthermore, the bottom of the well is now connected by a tight twisting tunnel to the ice cave, which keeps the flow from dead ending. The ice cave is still very slippery, and makes for some great fights. Unfortunately, because Epic couldn't seem to get the animations right for swimming, there is no water to swim in, the well is mostly dried up, and the ice cave is completely dry.
This is a private beta, don't bother asking for a copy, the full version will be finished when it's done.![]()








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? ) Birds? Some plants/gras in corners. U1 used to have the growing plants that gave you a little extra health. Not only was that very usefull, but also looked nice.
- not the best `hardcore` map by any means but had loads of atmosphere and was a laugh online back in 98/99, when I first started playing mulitplayer (a revelation).

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