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  1. #1
    MSgt. Shooter Person
    Join Date
    May 2000
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    72

    Question [MAP:CTF] Coret][

    http://www.fileplanet.com/files/110000/116654.shtml

    I've tried to find a compromise between the retail UT2003 maps, which are gorgeous, and one of my favourite levels from Unreal Tournament which is extremely playable.
    Hopefully a side effect will be that the map will run well on machines towards the lower end of the UT2003 system requirements.
    The layout is tweaked from the original version to take into account the increased speed of UT2003 and the new dodge and jump moves. Certain areas are more open to allow extra room for these - others are more closed to allow defenders a chance against fleeing flag carriers with Speed adrenaline.

    I know I won't be able to please everyone, but this is my homage to Coret Facility - hopefully you will find it fun to play.
    Last edited by legacy-[TR]SylverFyre; 03-17-2003 at 07:28 AM.

  2. #2
    Iron Guard
    Join Date
    Jul 2002
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    510

    Default

    WOW a member since may 2000 and 4 posts! did you get lost and couldn't find your way back?

  3. #3
    Skaarj
    Join Date
    Sep 2002
    Posts
    20

    Default

    Someone let me know when this map is available on somewhere other than Fileplant. :down:

  4. #4
    MSgt. Shooter Person
    Join Date
    Oct 2002
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    109

    Default Re: CTF-Coret][

    Originally posted by [TR]SylverFyre
    http://www.fileplanet.com/files/110000/116654.shtml
    Post it at PCGameMods.com. Fileplanet is absolutely terrible!

    144 minutes to wait! :down: :down: :down:

  5. #5
    MSgt. Shooter Person
    Join Date
    May 2000
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    Default

    Originally posted by DraZtiK
    WOW a member since may 2000 and 4 posts! did you get lost and couldn't find your way back?
    LOL

    No I'm an active member of the UK Blueyonder community and had loads of posts back before these forums became part of Infogrames
    Some how my post count seems to have disappeared in the last couple of years :/

    ah well

    you can also get the download from ftp://gamefiles.blueyonder.co.uk/blu...CTF-Coret2.zip

    cheers

  6. #6
    Almighty clubber of seals!

    Join Date
    May 2002
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    1,941

  7. #7
    Nolfolk in Chance
    Join Date
    May 2000
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    215

    Default

    No pics so I cant see what its like.

    I have been working on Coret for the past month and havent even half finished it yet.

    I will be calling mine Coret2k3 though so alls well.

    Anyhow, go here www.reddwarf.f9.co.uk if you want to see any pics.

    heres one for a teaser.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

  8. #8
    MSgt. Shooter Person
    Join Date
    Dec 2000
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    153

    Default

    I love to try this map out.
    But give me a good dl' link so that I don't have to search for it.
    FTP sit given above don't work.

    Thanks

  9. #9
    MSgt. Shooter Person
    Join Date
    Nov 2001
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    35

    Default

    Originally posted by SealClubber
    upload it here also...

    www.ut2003hq.com

    www.unrealt2003.com

    www.unrealplayground.com <-- most important

    www.nalicity.com

    www.ut2003files.com


  10. #10
    MSgt. Shooter Person
    Join Date
    May 2000
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    Default

    Originally posted by Red_dwarf
    No pics so I cant see what its like.

    I have been working on Coret for the past month and havent even half finished it yet.

    I will be calling mine Coret2k3 though so alls well.



    I'm a n00by mapper but my version of Coret will be very different from yours

    Mine should (hopefully) run well on lower spec PCs and isnt hugely decked out with loads of decoration - I've gone more for something that looks halfway between the original Coret and your average 2k3 map. My main priority was playability with the new moves available in 2k3 so some tweaks like the width of corridors etc and some choke points I've changed to allow the new dodge moves and hopefully to allow defenders a bit of a chance against "Speed" powered flag carriers etc.

    anyhow - NaliCity approval is pending (uploaded yesterday) and I'll be uploading to more soon.

    Playability wise it got a favourable response last night when I put it on a bookable over at http://gaming.blueyonder.co.uk/ in fact considering the map had only been available publicly for 3 hours the players we got had a blast and that was my priority - not the eye candy

    Your map looks great tho - all the best and good luck with it shout when it's ready and I'll deffo download

    an unrealplaygorund link: http://www.unrealplayground.com/download.php?mapid=1350

  11. #11
    MSgt. Shooter Person
    Join Date
    Apr 2002
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    Default

    Awww crap I wanted to make a coret map for ut2k3 .. I guess I'll go on my other map ideas

  12. #12
    MSgt. Shooter Person
    Join Date
    Apr 2002
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    216

    Default hmmmmmm

    Originally posted by [TR]SylverFyre


    I'm a n00by mapper but my version of Coret will be very different from yours

    Mine should (hopefully) run well on lower spec PCs and isnt hugely decked out with loads of decoration - I've gone more for something that looks halfway between the original Coret and your average 2k3 map. My main priority was playability with the new moves available in 2k3 so some tweaks like the width of corridors etc and some choke points I've changed to allow the new dodge moves and hopefully to allow defenders a bit of a chance against "Speed" powered flag carriers etc.

    anyhow - NaliCity approval is pending (uploaded yesterday) and I'll be uploading to more soon.

    Playability wise it got a favourable response last night when I put it on a bookable over at http://gaming.blueyonder.co.uk/ in fact considering the map had only been available publicly for 3 hours the players we got had a blast and that was my priority - not the eye candy

    Your map looks great tho - all the best and good luck with it shout when it's ready and I'll deffo download

    an unrealplaygorund link: http://www.unrealplayground.com/download.php?mapid=1350
    Nice!

  13. #13
    MSgt. Shooter Person
    Join Date
    May 2000
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    72

    Default Re: hmmmmmm

    Originally posted by CurlyJ
    Nice!
    ta CurlyJ

    u tried the map ? If so what did u think ?

  14. #14
    Skaarj
    Join Date
    May 2002
    Posts
    15

    Default

    You really should've done this yourself but I'm feeling generous.



  15. #15
    Almighty clubber of seals!

    Join Date
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    Default

    Originally posted by HortonsWho



    --------------------------------------------------------------------------------
    Originally posted by SealClubber
    upload it here also...

    www.ut2003hq.com

    www.unrealt2003.com

    www.unrealplayground.com <-- most important

    www.nalicity.com

    www.ut2003files.com
    --------------------------------------------------------------------------------







    You rat bastard! :cry:



  16. #16
    Nolfolk in Chance
    Join Date
    May 2000
    Posts
    215

    Default

    Originally posted by [TR]SylverFyre


    I'm a n00by mapper but my version of Coret will be very different from yours

    Mine should (hopefully) run well on lower spec PCs and isnt hugely decked out with loads of decoration - I've gone more for something that looks halfway between the original Coret and your average 2k3 map. My main priority was playability with the new moves available in 2k3 so some tweaks like the width of corridors etc and some choke points I've changed to allow the new dodge moves and hopefully to allow defenders a bit of a chance against "Speed" powered flag carriers etc.

    anyhow - NaliCity approval is pending (uploaded yesterday) and I'll be uploading to more soon.

    Playability wise it got a favourable response last night when I put it on a bookable over at http://gaming.blueyonder.co.uk/ in fact considering the map had only been available publicly for 3 hours the players we got had a blast and that was my priority - not the eye candy

    Your map looks great tho - all the best and good luck with it shout when it's ready and I'll deffo download

    an unrealplaygorund link: http://www.unrealplayground.com/download.php?mapid=1350
    I am interested to see what it plays like so I will download it when I get back home Sunday night.

    Its good to see people are catering for low end spec systems :up:
    I am placing the eye candy in but even with it 50% optimised I am hitting excellent FPS with 8+ bots in a corridor.

    The corridors have been altered for dbl jumps and dodging etc. Also the main central area and base will be about 30% bigger.

    I loved coret from the original demo, thought it would be a good map to convert.

    Keep up the good work.

  17. #17
    Skaarj
    Join Date
    Jun 2002
    Posts
    21

    Default

    Nice map! I always liked Coret, and this was a good version of it. It felt a bit like playing a game of laserdome, especially in the middle part of it. Nice big hallways. Good fps as well, that is great!

  18. #18
    MSgt. Shooter Person
    Join Date
    May 2000
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    Default

    Glad you liked it - thanks for posting

    I realise it won't be what lots of people want - but having made it for myself I'll be pleased if anyone else likes it too

  19. #19
    MSgt. Shooter Person
    Join Date
    Apr 2002
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    216

    Default Re: Re: hmmmmmm

    Originally posted by [TR]SylverFyre
    ta CurlyJ

    u tried the map ? If so what did u think ?
    it feels a bit darker the the ut version - but thats just me! It is great!!!!

  20. #20
    MSgt. Shooter Person
    Join Date
    May 2000
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    72

    Default

    ta m8 - glad u enjoyed it

  21. #21
    MSgt. Shooter Person
    Join Date
    Sep 2002
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    35

    Question Another Similar Map...

    It's a great map, but there's only one problem. The 'maze' thingy in the middle of the map. It's soooo different

    SylverFyre's version is great, (PS. w00t blueyonder r00lz), but have anyone made a more faithful conversion?

  22. #22
    Iron Guard
    Join Date
    Nov 2002
    Posts
    766

    Default

    Game flow and FPS are great, but the textures and meshes you used were :down:. But you definiately acomplished your main goal.

  23. #23
    legacy-StarGunner
    Guest

    Default

    JUST CALL IT CORET! I'm sorry for the outberst but I like the name the whay it is, and I hate it when people go nuts and name a remade UTMap and give it things like this AgonyIII -LE-GFE! It's dumb looking and just roonins the map.

  24. #24
    Redeemer
    Join Date
    May 2002
    Posts
    1,043

    Default

    Originally posted by SealClubber
    upload it here also...

    www.ut2003hq.com <-- most important

    www.unrealt2003.com

    www.unrealplayground.com

    www.nalicity.com

    www.ut2003files.com
    and www.fasterfiles.com!


 

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