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Old 01-26-2010, 07:07 PM   #1
Hourences
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Default The Ball

Starting a thread here so we have a place to post regular progress updates, and show you what can be done with the UDK, on a full game scale.

The Ball is one of the example games on the UDK website. That is just a demo however. It is a compilation level we made for Epic using parts of our real levels. The full game is six hours long, and it is entirely up and running in the UDK.

~600 Environment models, ~700 Materials, ~300 sounds, 8 large levels, +7500 Unreal light actors, +28000 staticmesh actors.
The Ball is an indie singleplay action/puzzle game, running on the UDK.

The Ball is an innovative action adventure game with six hours of singleplayer gameplay.
Playing from a first person perspective, you solve puzzles and crush monsters with a large physics driven ball, manipulated by the pushing and pulling forces of an ancient device.

As an archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in an underground Cavern. It doesn't take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you venture deeper into the volcano, you reveal some of mankind's greatest secrets...

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Check out our websites and such:
http://www.teotlstudios.com/theball/
http://www.facebook.com/theballthegame
http://twitter.com/TheBallgame
http://www.moddb.com/games/the-ball/
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Last edited by Hourences; 07-13-2010 at 12:01 PM.
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Old 01-26-2010, 07:17 PM   #2
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And to kick it off after that introduction post, we have released two new screenshots today and a press kit.

We have two all new screenshots of Oztoc for you. These show the little train station where you begin your journey by train, and "the village". A big cavern with an abandoned (or is it?) village, surrounded by grain fields. A big unfinished pyramid looms in the distance. That pyramid is the entrance to Oztoc II.

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We also released a Press Kit. The Press Kit contains three high resolution logos, and a presentation that is meant to introduce the game to the reader in under two minutes. This will allow us to contact magazines and websites, and quickly explain them what our game is about. It is basically about making it as easy as possible for the press to talk about us.

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http://www.toltecstudios.com/theball...llpresskit.zip

Also on our schedule are some wallpapers, a community kit with some images that can be used for forum signatures and such, and we still have a trailer coming up. We decided to push back the trailer a little, so we can get some new footage of for example Cahua II in. The trailer should be out somewhere in February. February in general is going to be a very exciting month for us. We are awaiting the outcome of the MSU Grand Finals and the ModDB MOTY 2009 awards.

Original newspost:
http://www.toltecstudios.com/theball...press-kit.html
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Old 01-26-2010, 07:41 PM   #3
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I'll be waiting for those wallpapers Hourences, although I took a few of my own.
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Old 01-26-2010, 08:15 PM   #4
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Quote:
~600 Environment models, ~700 Materials, ~300 sounds, 8 large levels, +7500 Unreal light actors, +28000 staticmesh actors
Perhaps I should also add how much Unrealscript we added
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Old 01-26-2010, 10:55 PM   #5
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Nice work hope it does well in the competition, looking forward to the full game. And some more tutorials
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Old 01-27-2010, 03:41 AM   #6
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Good work guys, love what you're doing for the Unreal community.
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Old 02-13-2010, 05:07 PM   #7
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We have released a trailer!


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Old 02-13-2010, 05:18 PM   #8
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Very nice work guys, Keep it up!
And thanks all the info you provide about Unreal Tech to the rest of us.
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Old 02-13-2010, 05:26 PM   #9
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Well, it's a very nice looking game. I can't say that I've ever been a fan of the gameplay, but what can you say.

Great job. Keep up the good work.
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Old 02-13-2010, 05:35 PM   #10
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Love the bug killing haha
Not a fan of your waterfalls however.
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