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#1 |
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Senior Member
Join Date: Aug 2006
Posts: 309
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Starting a thread here so we have a place to post regular progress updates, and show you what can be done with the UDK, on a full game scale.
The Ball is one of the example games on the UDK website. That is just a demo however. It is a compilation level we made for Epic using parts of our real levels. The full game is six hours long, and it is entirely up and running in the UDK. ~600 Environment models, ~700 Materials, ~300 sounds, 8 large levels, +7500 Unreal light actors, +28000 staticmesh actors. The Ball is an indie singleplay action/puzzle game, running on the UDK. Check out our websites and such: http://www.teotlstudios.com/theball/ http://www.facebook.com/theballthegame http://twitter.com/TheBallgame http://www.moddb.com/games/the-ball/
__________________
Tutorials/Textures/Jobs/Kismet Snippets - http://www.Hourences.com The Ball - An Action/Puzzle Game http://www.theballthegame.com/
Last edited by Hourences; 07-13-2010 at 12:01 PM. |
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#2 |
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Senior Member
Join Date: Aug 2006
Posts: 309
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And to kick it off after that introduction post, we have released two new screenshots today and a press kit.
We have two all new screenshots of Oztoc for you. These show the little train station where you begin your journey by train, and "the village". A big cavern with an abandoned (or is it?) village, surrounded by grain fields. A big unfinished pyramid looms in the distance. That pyramid is the entrance to Oztoc II. We also released a Press Kit. The Press Kit contains three high resolution logos, and a presentation that is meant to introduce the game to the reader in under two minutes. This will allow us to contact magazines and websites, and quickly explain them what our game is about. It is basically about making it as easy as possible for the press to talk about us. http://www.toltecstudios.com/theball...llpresskit.zip Also on our schedule are some wallpapers, a community kit with some images that can be used for forum signatures and such, and we still have a trailer coming up. We decided to push back the trailer a little, so we can get some new footage of for example Cahua II in. The trailer should be out somewhere in February. February in general is going to be a very exciting month for us. We are awaiting the outcome of the MSU Grand Finals and the ModDB MOTY 2009 awards. Original newspost: http://www.toltecstudios.com/theball...press-kit.html
__________________
Tutorials/Textures/Jobs/Kismet Snippets - http://www.Hourences.com The Ball - An Action/Puzzle Game http://www.theballthegame.com/
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#4 | |
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Senior Member
Join Date: Jun 2007
Location: Christchurch
Posts: 645
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Quote:
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#5 |
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Senior Member
Join Date: Nov 2009
Posts: 114
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Nice work hope it does well in the competition, looking forward to the full game. And some more tutorials
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#6 |
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Senior Member
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Good work guys, love what you're doing for the Unreal community.
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#7 |
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Senior Member
Join Date: Aug 2006
Posts: 309
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__________________
Tutorials/Textures/Jobs/Kismet Snippets - http://www.Hourences.com The Ball - An Action/Puzzle Game http://www.theballthegame.com/
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#8 |
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Senior Member
Join Date: Nov 2009
Posts: 581
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Very nice work guys, Keep it up!
And thanks all the info you provide about Unreal Tech to the rest of us. |
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#10 |
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Member
Join Date: Dec 2009
Posts: 30
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Love the bug killing haha
Not a fan of your waterfalls however. |
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