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Old 11-21-2009, 07:16 PM   #1
Aappleyard
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Join Date: Nov 2007
Posts: 31
Question In-game UI. Main Screen UI. Questions

Hiya guys.

For a Uni project I'm challenged with creating a game and I've chosen to use the Unreal Dev Kit to create it.

I have to make everything myself. No using ready made stuff but I need some help with afew things!

1. How can I make a Main Screen to my game where you click the start button and the map loads?

2. How can I make an In-game UI. LIke where You see a gun, Control the movement speed, Jump height etc.

3. Im wanting to make a model of a torch and use that as a weapon in a way so you can look around and cast dynamic shadows seen as my game is set underground in dark temples etc. How would I got about adding the torch as a weapon in game and having the mouse right click turn the light on and off. and have the Left mouse click as a [USE] Function?


Just need to know if there is anything that I ca look at to help because so far I have found nothing

Cheers! Aappleyard!
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Old 11-22-2009, 12:32 AM   #2
TheArchetict
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Join Date: Nov 2009
Posts: 7
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For the main menu, create a map just for it, then create a UIScene in the content browser, then a kismet event (Level Started) linked to a open UI Scene.
The ui scene can either fully take over the render or just render on top of the map, so you can do a 3d map.

In game gui, i'd suggest writing your own gui lib using the canvas library within a custom hud class.

I'm doing it now and it's working ok, and it seems to be how the whizzle developers are doing it.
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Old 11-22-2009, 01:11 AM   #3
Blaaguuu
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Join Date: Nov 2006
Posts: 339
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Id recommend reading through Hourences tutorial here... It doesn't cover every facet of what you want to do, but it is a good primer on how to go about making a new game with the UDK.
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