Community News Licensing Documentation Showcase Features Download UDK.com  
Old 11-10-2009, 02:10 AM   #11
twoflyingpigs
Junior Member
 
Join Date: Nov 2009
Posts: 25
Default

By the way, all Whizzle's script souce is viewable. Simple drop "AquaGame.u" into notepad, you'll see. Since it's not stripped, you can even use batchexport commandlet to export all scripts. But not sure whether it's author's intended purpose.
And a total editable level is very useful for learning. Maybe the Psyonix guy will consider releasing one in the future?
twoflyingpigs is online now   Reply With Quote
Old 11-10-2009, 03:38 PM   #12
DiegoBM
Junior Member
 
DiegoBM's Avatar
 
Join Date: Nov 2009
Posts: 5
Default

How come, twoflyingpigs? which process did you follow? (At least)My editor always crashes trying to open that map
DiegoBM is offline   Reply With Quote
Old 11-10-2009, 05:48 PM   #13
Psyonix-Jerad
Psyonix Developer
 
Psyonix-Jerad's Avatar
 
Join Date: Nov 2009
Location: San Diego, CA
Posts: 6
Default

We are working on packing up the source code as we speak. I'm not sure when it will actually be up, however. As soon as possible
Psyonix-Jerad is offline   Reply With Quote
Old 11-10-2009, 06:47 PM   #14
DiegoBM
Junior Member
 
DiegoBM's Avatar
 
Join Date: Nov 2009
Posts: 5
Default

Thank you very much Jerad!
DiegoBM is offline   Reply With Quote
Old 11-10-2009, 10:08 PM   #15
twoflyingpigs
Junior Member
 
Join Date: Nov 2009
Posts: 25
Default

Quote:
Originally Posted by DiegoBM View Post
How come, twoflyingpigs? which process did you follow? (At least)My editor always crashes trying to open that map
Drop AquaGame.u to UTGame\Script, and move all content from Whizzle\UTGame\Content to udk\UTGame\Content. Then open the level as usual. At lease that works for me.

It's great to hear about the source release. Thanks Jerad!
twoflyingpigs is online now   Reply With Quote
Old 11-18-2009, 11:07 PM   #16
jlzuri
Junior Member
 
Join Date: Nov 2009
Posts: 2
Default

I don't get it. Can anyone explain if there is any way to open the project and get everything on the screen without errors?

Thanks
jlzuri is offline   Reply With Quote
Old 11-19-2009, 09:16 PM   #17
saladom
Junior Member
 
Join Date: Nov 2009
Posts: 8
Default here a way is.

Quote:
Originally Posted by jlzuri View Post
I don't get it. Can anyone explain if there is any way to open the project and get everything on the screen without errors?

Thanks
I suggest you overwrite all of source files to UDK directory. don't unzip in other directory. it's only work when you setup in editor directory.
saladom is offline   Reply With Quote
Old Yesterday, 01:25 AM   #18
Psyonix-Jerad
Psyonix Developer
 
Psyonix-Jerad's Avatar
 
Join Date: Nov 2009
Location: San Diego, CA
Posts: 6
Default

http://forums.epicgames.com/showpost...9&postcount=32
Psyonix-Jerad is offline   Reply With Quote
Reply

Thread Tools
Display Modes


All times are GMT -4. The time now is 01:28 AM.


Powered by vBulletin
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Copyright ©2009 Epic Games, Inc. All Rights Reserved.
Video Game Voters Network