If I remember correctly, the cam target is obviously the camera, and the target is player 0
Alright, so is the variable connected to the set actor location and set camera target an object variable? If so, what is its target?
Indeed it did get to me. Many thanks for the tutorial, I am going to try it out right now. What UDk release might you be using? Hope your deving goes well.
Afternoon, I've been attempting to get an Isometric camera working without much avail over the past three weeks. I've seen your posts around and since it seems your now working on object fading, I assume you've managed to figure out some sort of solution. If so, would you be willing to share some of your understanding as to getting it working.