1279 Visitor Messages

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    Ranked #1 execution for the week! woot woot!
    where is my prize? lol jk, no seriously, jk jk



    no srs.
  2. View Conversation
    It's not only Epic Games. Give credit to People Can Fly, even though Cliff promotes it those people are involved too. It's probably just marketing and probably due to the popularity of Painkiller on the PC, so I would assume fans of that would expect PCF to make a PC version of BulletStorm.
  3. View Conversation
    Hey Lee, I have wondered this for a while now.

    I know Epic's stance on piracy.....but how come Bulletstorm is being released on PC......but Gears 3 isn't?


    I just don't get it. Would love to hear any info on why one of your guys game is being released on pc and the other one isn't. Especially since the player base for gears is bigger.
  4. View Conversation
    Hey Lee, next time you see Mike Larson, can you ask him what sound editing program he uses? Just curious, becuase I wanna know how makes those effects :P.
  5. View Conversation
    hey lee check out this thread on the forums about the shotty http://forums.epicgames.com/showthre...=751089&page=1
  6. View Conversation
    I posted this on Joe's wall:
    JoeGraf: "My understanding is that pop shots were removed there too."

    Quote from JoeGraf: "Primarily the sniper, but also the pop shot over cover with the shotgun. I'd say it was 60/40 sniper to shotgun the reason we removed it."

    Interesting. So shooting quickly (and "accurately") from out of cover is also a bad thing in Epic's eyes. I don't agree with that, but it is your game.

    Why not just lengthen the time it takes for the character to animate stepping out of cover to aim, while not nerfing the accuracy of a quickly aimed shot (some of us can deliver an on target shot quicker than you think)?

    I know that you guys are trying to find the right balance of fast, tactical, and fair play, but these mechanics have to be as black or white as possible, as little grey area as possile, or Epic and the Community will keep bumping heads over what they think the game should be.
  7. View Conversation
    Have you guys thought about increasing the amount of pellets in the Gnasher's pellet spread?
  8. View Conversation
    Can you give 1 or two examples how it is more reliable?
  9. Yeah, those sniper vids make me cringe sometime, definitely. But, we have made it far FAR more reliable already here for Gears 3, based on people pointing out issues like those... so, giant thanks as always to the ever vigilant on the forums here!

    For Halloween I went to Moogfest in Asheville, so I guess technically I went as a raging Theivery Corporation, Massive Attack, MuteMath, and Nortec Collective fan :-/
  10. View Conversation
    Even if the popshot should do the same damage as the aimed shot, it's not showing up clearly to the player getting shot, which leads to more confusion about the power of the shotgun.
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About Lee Perry

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Lee Perry
Senior Gameplay Designer
Epic Games

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