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			<title><![CDATA[[Vehicles] Hover tank collection]]></title>
			<link>http://forums.epicgames.com/threads/961788-Vehicles-Hover-tank-collection?goto=newpost</link>
			<pubDate>Thu, 09 May 2013 16:22:16 GMT</pubDate>
			<description>After a period of beta testing (http://forums.epicgames.com/threads/941606-Vehicles-Hover-tank-collection), I am proud to present the final version...</description>
			<content:encoded><![CDATA[<div>After a period of <a href="http://forums.epicgames.com/threads/941606-Vehicles-Hover-tank-collection" target="_blank">beta testing</a>, I am proud to present the final version of my hover tank collection.<br />
<br />
As a preview, I won't show screenshots, because they don't tell much about these vehicles. Instead, I created a few short video clips for each of the five unique hover tanks. Since then, the tanks have still changed a bit, but the videos should give you a good idea what's going on. (In case you wonder about the map, that's the <a href="http://forum.omnipotents.com/showthread.php?t=13704" target="_blank">Omni full vehicle loadout map</a>.)<br />
<br />
<ul><li style="">The <a href="https://www.youtube.com/watch?v=Ef_aaLNM-KQ" target="_blank"><b>Poltergeist</b></a> is a one-seater with a heat ray and an energy shock wave as its fire modes. The heat ray works like that of the UT3 Darkwalker and is good for long-range attacks. The shock wave is a short-range attack that covers a relatively large area in front of the tank and can be used to get rid of pesky infantry and incoming AVRiLs, though it is a bit hard to time correctly.<br /></li><li style="">The <a href="https://www.youtube.com/watch?v=0LPreXSk-k8" target="_blank"><b>Firebug</b></a>, an agile one-seater with dual flamethrowers. The flames are great for roasting enemy infantry or defending against AVRiL rockets. Unlike the other hover tanks, the Firebug can use its weapon to perform a fiery jump move that also has some damage output.<br /></li><li style="">The <a href="https://www.youtube.com/watch?v=wVFwVVVDqF8" target="_blank"><b>Nekomata</b></a>, a tank heavily inspired by Battlefield 2142 (any complaints about it should go to Crusha K. Rool, it's all his fault :P), but otherwise much like a Goliath. The video shows a standard minigun turret, but I actually exchanged that for a Gauss turret. The &quot;Gauss Cannon&quot; is a primary weapon from Descent 2 and I already used it for the <a href="http://youtu.be/69I6rH-_rG4" target="_blank">Railgun Tank</a> before. &quot;Nekomata&quot; means &quot;forked cat&quot; in Japanese and refers to a high-ranked cat demon.<br /></li><li style="">The <a href="https://www.youtube.com/watch?v=QqkglfFhBl8" target="_blank"><b>Nephthys</b></a> is based on the Nekomata chassis, but equipped with a powerful singularity generator. Its primary fire mode looks much like that of the Paladin, but the projectile actually attracts nearby objects and implodes on impact. The alternate fire mode charges the point singularity until it turns into a full-sized gravity vortex. If you ever played Chaos UT for UT1 or UT200x, you will know what that means. :)<br />
Its secondary turret is a Lightning Gun with slightly higher damage output and rate of fire.<br /></li><li style="">The <a href="https://www.youtube.com/watch?v=En3EhANXdGk" target="_blank"><b>Odin</b></a> can be considered the &quot;Hover Leviathan&quot; of the collection. It is a bit larger and slower than the other tanks and can take quite some beating. Its main weapon is a focused ion cannon that takes a bit to charge before the shot, but then works a lot like a larger version of the Railgun Tank's main weapon. (see above) The shot is a lot weaker than that of a Leviathan, but definitely more powerful than any other standard vehicle - most vehicles are destroyed with one or two direct hits. The only downside it that the Odin's main turret is a bit hard to aim, as it is fixed forward and can only turn up and down.<br />
To prevent blind spots, the Odin has not just one, but actually two twin-link turrets. These can fire dual plasma shots or link beams that automatically lock onto enemy and friendly vehicles. Friendly vehicles and nodes can be healed, while enemy vehicles and nodes serve as energy source for the Odin's self-healing feature. Self-healing is not very efficient, less than 15% of the damage output is converted to repair the Odin.<br /></li><li style="">And finally the <b>Hover Goliath</b>. It's the standard Goliath equipped with a hover engine. I didn't include a video for this, as you can easily imagine how it works.</li></ul><br />
<br />
<b>Download</b><br />
While the beta versions were &quot;myLevel'd&quot; in a modified Island Hop map, I decided to release this final version as separate package, along with a mutator that replaces stock vehicles. That way the hover tanks can be used on every map and game mode, be it Onslaught, Assault, Vehicle CTF or even Jailbreak. <a href="http://wiki.beyondunreal.com/Legacy:Embedding_Code#Importing_Code_into_MyLevel" target="_blank">Instructions for myLeveling the package</a> are available on the Unreal Wiki, but considering the package size, it might actually be a good idea to keep it separate.<br />
<br />
<a href="http://www.koehler-homepage.de/Wormbo/download2k4.html#HT" target="_blank">Download link</a></div>

]]></content:encoded>
			<category domain="http://forums.epicgames.com/forums/322-Full-Releases">Full Releases</category>
			<dc:creator>Wormbo</dc:creator>
			<guid isPermaLink="true">http://forums.epicgames.com/threads/961788-Vehicles-Hover-tank-collection</guid>
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			<title><![CDATA[Psyrgery's Voice packs (Postal Dude and Niko Bellic so far...)]]></title>
			<link>http://forums.epicgames.com/threads/960039-Psyrgery-s-Voice-packs-(Postal-Dude-and-Niko-Bellic-so-far-)?goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 20:55:42 GMT</pubDate>
			<description>Hi there! Second post (yay! ;)) .I posted these two voice packs in this thread...</description>
			<content:encoded><![CDATA[<div>Hi there! Second post (yay! ;)) .I posted these two voice packs in <a href="http://forums.epicgames.com/threads/894492-Custom-UT2004-Voice-Pack-Links-(More-than-100-VPs-counted!)" target="_blank">this thread</a> but it appears it's a bit abandoned, so I decided I would copy-paste it here and see if people would be more interested. I am NOT a modder and don't consider myself to be one, I just got the sounds, use UT2K4 Voice Packager and made the umod, that's it. I hope you will enjoy it as mush as I do.<br />
<br />
<br />
<b><u>Postal dude Voice Pack</u></b><br />
<br />
It's a simple one, it has some Ackwnoldge sounds, some Friendly Fire answers, some Others sound and plenty, plenty of Taunts (which<br />
is what Postal Dude does best hehehe) <br />
<br />
57 Sounds in total.<br />
<br />
You can download it <a href="http://dfiles.eu/files/l1nfk22qi]http://dfiles.eu/files/l1nfk22qi" target="_blank">here</a><br />
<br />
<b>April, 30th Update!</b><br />
<br />
Here's another one I've just made:<br />
<br />
<b><u>Niko Bellic Voice pack</u></b><br />
<br />
You can find it here <a href="http://dfiles.eu/files/y2quqdsyq" target="_blank">here</a><br />
<br />
1 Acknowledge<br />
6 Friendly Fire<br />
5 Orders<br />
21 Others<br />
48 Taunts (24 Normal + 24 Rage)<br />
<br />
79 New sounds used, 2 of them are used twice<br />
<br />
Some of the orders/others sounds are a bit far-fetched when it comes to differences between the prompt and what Niko says, but I think you'll get the idea.</div>

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			<dc:creator>Psyrgery</dc:creator>
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