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Vexta
06-12-2012, 10:07 AM
Do you think EPIC have realised the impact weapons like the Sawn Off or Retro (Or even the Lancer for that matter) have made on the game. It's clear how unpopular these weapons are.

What I propose/think will happen:

Competitive Lobby - Ranked only, decreased power on Lancer/no stopping power. Decreased power on Gnasher. No Sawn Off Shotgun, Retro Lancer or Hammerburst. Competitive gamemodes only such as Execution, TDM (Debatable), KoTH, BTTE. Ink Grenade minus stun.
Casual Lobby- All Gears 3 weapons apply, modes such as CTL/Guardian, Exec/Warzone, KoTH and TDM.

I wouldn't mind seeing it happen, Gears Judgement should be alot different from Gears 3 otherwise we'll see it go down the same route!

MarkG85
06-12-2012, 10:15 AM
It took you this long to moan about the SoS & Retro dude. Really! Really!

Why can't you just be happy that we're getting a new game instead of trashing Gears 3 for its weapon choices. If you haven't learned how to counter the SoS and Retro yet then that's your own fault.

Oh and it's not Epic it's People Can Fly making the game with Epic consulting them.

I don't mean this to sound harsh but this is a new topic and people are already moaning.

Meuj
06-12-2012, 10:16 AM
This article would imply a 'yes' (regarding the SoS, at least)

http://www.gamestm.co.uk/discuss/im-willing-to-admit-when-im-wrong-says-cliff-bleszinski/

Vexta
06-12-2012, 10:17 AM
It took you this long to moan about the SoS & Retro dude. Really! Really!

Why can't you just be happy that we're getting a new game instead of trashing Gears 3 for its weapon choices. If you haven't learned how to counter the SoS and Retro yet then that's your own fault.

Oh and it's not Epic it's People Can Fly making the game with Epic consulting them.

I don't mean this to sound harsh but this is a new topic and people are already moaning.

I'm not moaning, I'm proposing. The SO and Retro are one of the main reasons for the huge population drop. To have such unpopular weapons in the new Gears would be telling customers to basically not buy it.

Ghostofdelta2
06-12-2012, 10:17 AM
It took you this long to moan about the SoS & Retro dude. Really! Really!

Why can't you just be happy that we're getting a new game instead of trashing Gears 3 for its weapon choices. If you haven't learned how to counter the SoS and Retro yet then that's your own fault.

Oh and it's not Epic it's People Can Fly making the game with Epic consulting them.

I don't mean this to sound harsh but this is a new topic and people are already moaning.

Epic IS making the MP. PCF is making the SP.

MarkG85
06-12-2012, 10:20 AM
Epic IS making the MP. PCF is making the SP.

Fair comment, apologies

DanTheGamer11
06-12-2012, 10:22 AM
Epic IS making the MP. PCF is making the SP.

That's good to know, they did a decent job on Bulletstorm.

Ghostofdelta2
06-12-2012, 10:24 AM
Fair comment, apologies

All good, I believed exactly as you did until watching the E3 videos and after seeing only Epic games staff talk about MP was a bit confused until one of the Epic staff explained it.

NP473L
06-12-2012, 10:25 AM
If you haven't learned how to counter the SoS and Retro yet then that's your own fault.

That's not the point. I'm not going to get heavily involved in the discussion, but just because one doesn't like something does not automatically mean they 'get beat' by it. :)

Ghostofdelta2
06-12-2012, 10:25 AM
That's good to know, they did a decent job on Bulletstorm.

I apologise in advance for my rant but PEOPLE CAN FLY ALSO MADE PAINKILLER, THE BEST FIRST PERSON SHOOTER EVER. I love Bulletstorm as well (I got to rank 27 for echoes and after not playing it for 6 months am ranked 50), so I am very very very excited.

Ghostofdelta2
06-12-2012, 10:26 AM
That's not the point. I'm not going to get heavily involved in the discussion, but just because one doesn't like something does not automatically mean they 'get beat' by it. :)

You are coming dangerously close to using logic in the epic games forums :p

I had no issue with the new weapons, but it will be awesome to go back to the classic style Gears weapons only.

NP473L
06-12-2012, 10:37 AM
You are coming dangerously close to using logic in the epic games forums :p

I had no issue with the new weapons, but it will be awesome to go back to the classic style Gears weapons only.

Haha...:D

I only said it because I almost feel the same way with those weapons (although I disagree with the premise of having them in some types but not others. If they're in the game, they're in the game). While I can, and inevitably will, counter and adapt my playstyle to get around their strong points, they don't 'fit' with what I jump on Gears of War to enjoy. For me, both weapons do their utmost to nullify CQ combat, because of their linearity (in my opinion of course :)). Of course it means playing a patient waiting game etc. (which I am perfectly happy to do) but it's often the case that I jump first just to keep the game moving (knowing there's a 95% chance I'll die), simply because in QM KoTH or likewise, I am looking for a fast pace at times, and there's too much waiting for my puny attention span, which I believe is down to these weapons and their final (and almost fail safe at times) delivery. This of course fits a 'cover-based' shooter, but it's not how I enjoy playing, especially nowadays when I'm not in super duper competitive mode.

I simply dislike the way that both weapons seem to have been designed to heavily punish the aggressor, and while that very well may have been (and probably was part of) their intended purpose, it's something that will never sit right with me.

It's not something I lose sleep over, but it's definitely my take on the weapons, for good or for bad. :)

Onyx Scott
06-12-2012, 10:38 AM
I hope so!

TAO Devil
06-12-2012, 10:38 AM
Competitive Lobby - Ranked only, decreased power on Lancer/no stopping power. Decreased power on Gnasher. No Sawn Off Shotgun, Retro Lancer or Hammerburst. Competitive gamemodes only such as Execution, TDM (Debatable), KoTH, BTTE. Ink Grenade minus stun.
Casual Lobby- All Gears 3 weapons apply, modes such as CTL/Guardian, Exec/Warzone, KoTH and TDM.

This is doubtful. I don't seem them altering the game like that. Restricting gametypes to Ranked only? Restricting weapons to Casual only? Doesn't sit well.

Onyx Scott
06-12-2012, 10:41 AM
Interesting what cliffy said about the sawed-off. I wonder what this will mean for judgment? Overrun only? Will it be pulled from the game? Locked for mp?

Its Just Rave
06-12-2012, 10:42 AM
I apologise in advance for my rant but PEOPLE CAN FLY ALSO MADE PAINKILLER, THE BEST FIRST PERSON SHOOTER EVER. I love Bulletstorm as well (I got to rank 27 for echoes and after not playing it for 6 months am ranked 50), so I am very very very excited.

As soon as you said this I straight away thought of Yahtzee from Zero Puncuation... (Awesome series of reviews) and how much he loved that game... So it must be good :p

NP473L
06-12-2012, 10:44 AM
Interesting what cliffy said about the sawed-off. I wonder what this will mean for judgment? Overrun only? Will it be pulled from the game? Locked for mp?

I don't really know, especially after we saw the Cole Train using it.

I won't hide that I'm not a fan of the weapon and what it represents and entails, but I'm very surprised by what he said. I thought it would be a dead cert for GoW:J

Valafar123
06-12-2012, 11:08 AM
Copy pasted from another one of my posts:


If it's not in there, I will send Cliffy B. fan mail. Glad he realised that the SOS was a bad idea. Note that I feel differently about the Retro, which was poor design. It's not the same.

The problem with the SOS is not how good or bad it is, it's the function it serves. Having a noob gun is a bad idea no matter how it's done.

The problem with the Retro is a case of how good or bad it is. The notion of a close-medium range rifle is fine, it was just executed poorly. Right now the Retro is bleeding over into Gnasher and Lancer territory. The Hammerburst had the same problem, but now its range threshold is clearly defined; it does not encroach on the other gun's territory. This problem also applies to the Gnasher and Lancer.

The Retro is potentially a very skilled gun thanks to its dynamic qualities. This, however, is overshadowed by its brute power.

The Retro can be fixed by rebalancing, but the SOS will never be fine. Power and skill are mutually exclusive factors. Reduced power does not justify a less skilled gun.

Cliffy mentioned how he wanted to make GoW more like Dark Souls. I'd like the skill level to come back, and I think he does too. As long as they avoid low-skill guns, the game will be fine. Power can be fixed post-release if it's an issue.

My two cents.

And about Cole: promo stuff can be misleading. Remember the SOS firing two shots in one trailer?

Vexta
06-12-2012, 11:10 AM
This is doubtful. I don't seem them altering the game like that. Restricting gametypes to Ranked only? Restricting weapons to Casual only? Doesn't sit well.

I hope for something along the lines of this IF EPIC decide to keep the Retro and Sawn Off.


Copy pasted from another one of my posts:


If it's not in there, I will send Cliffy B. fan mail. Glad he realised that the SOS was a bad idea. Note that I feel differently about the Retro, which was poor design. It's not the same.

The problem with the SOS is not how good or bad it is, it's the function it serves. Having a noob gun is a bad idea no matter how it's done.

The problem with the Retro is a case of how good or bad it is. The notion of a close-medium range rifle is fine, it was just executed poorly. Right now the Retro is bleeding over into Gnasher and Lancer territory. The Hammerburst had the same problem, but now its range threshold is clearly defined; it does not encroach on the other gun's territory. This problem also applies to the Gnasher and Lancer.

The Retro is potentially a very skilled gun thanks to its dynamic qualities. This, however, is overshadowed by its brute power.

The Retro can be fixed by rebalancing, but the SOS will never be fine. Power and skill are mutually exclusive factors. Reduced power does not justify a less skilled gun.

Cliffy mentioned how he wanted to make GoW more like Dark Souls. I'd like the skill level to come back, and I think he does too. As long as they avoid low-skill guns, the game will be fine. Power can be fixed post-release if it's an issue.

My two cents.

And about Cole: promo stuff can be misleading. Remember the SOS firing two shots in one trailer?

That's a great post!

Desert pengu1n
06-12-2012, 11:13 AM
i quite like this idea to be honest

Valafar123
06-12-2012, 11:14 AM
I hope for something along the lines of this IF EPIC decide to keep the Retro and Sawn Off.



That's a great post!

Thank you. :D

Bazinga-A7X
06-12-2012, 11:23 AM
Do you think EPIC have realised the impact weapons like the Sawn Off or Retro (Or even the Lancer for that matter) have made on the game. It's clear how unpopular these weapons are.

What I propose/think will happen:

Competitive Lobby - Ranked only, decreased power on Lancer/no stopping power. Decreased power on Gnasher. No Sawn Off Shotgun, Retro Lancer or Hammerburst. Competitive gamemodes only such as Execution, TDM (Debatable), KoTH, BTTE. Ink Grenade minus stun.
Casual Lobby- All Gears 3 weapons apply, modes such as CTL/Guardian, Exec/Warzone, KoTH and TDM.

I wouldn't mind seeing it happen, Gears Judgement should be alot different from Gears 3 otherwise we'll see it go down the same route!

At first I rolled my eyes seeing. Like c'mon, are we really going to start the SOS and Retro complaining so soon. To me the SOS has it's uses , after the nerf, and can be strategically used when combined with a Retro or HB. I actually think its a gun that requires more skill than the Gnasher because of the limited range and long reload. As for the Retro, yes, it's damage can be toned down, and maybe it's recoil turned up some more.

If I read you right, on Comepetitive, I think that would suck. Just Lancer and Gnasher, with the Lancer having no stopping power and less damage. Really the gun becomes useless, and can't prevent an enemy player from rolling up to you with a one trigger pull Gnasher kill. The game again becomes a Gnasher rushing wall-bounce fest, in other words Gears 1 & 2. Not everybody wants to play that. I would suggest that if they do this' it's its own playlist within Ranked.

123MAN
06-12-2012, 11:25 AM
Completely disagree, would split the community too much. Competitive is for a niche gamer, it should stick to private. Whether you like, agree with it or not, but casual gamers NOT CASUALS, are the main player base for Gears now.

Vexta
06-12-2012, 11:26 AM
At first I rolled my eyes seeing. Like c'mon, are we really going to start the SOS and Retro complaining so soon. To me the SOS has it's uses , after the nerf, and can be strategically used when combined with a Retro or HB. I actually think its a gun that requires more skill than the Gnasher because of the limited range and long reload. As for the Retro, yes, it's damage can be toned down, and maybe it's recoil turned up some more.

If I read you right, on Comepetitive, I think that would suck. Just Lancer and Gnasher, with the Lancer having no stopping power and less damage. Really the gun becomes useless, and can't prevent an enemy player from rolling up to you with a one trigger pull Gnasher kill. The game again becomes a Gnasher rushing wall-bounce fest, in other words Gears 1 & 2. Not everybody wants to play that. I would suggest that if they do this' it's its own playlist within Ranked.

I wouldn't say the SO takes more skill than the Gnasher, it's just a suicide weapon IMO.

And on the competitive, I meant decreased power on Lancer/no stopping power. One or the other, that's why I put / and not 'and' :).

Vexta
06-12-2012, 11:27 AM
Completely disagree, would split the community too much. Competitive is for a niche gamer, it should stick to private. Whether you like, agree with it or not, but casual gamers NOT CASUALS, are the main player base for Gears now.

If that's the case then why are Gears 3 numbers so low?

123MAN
06-12-2012, 11:29 AM
If that's the case then why are Gears 3 numbers so low?

Largest player base of all three games.

NP473L
06-12-2012, 11:31 AM
Largest player base of all three games.

Again, I have a small interest with the issue at hand, but that is almost immaterial.

The important stats are its ranking at the current time, compared to other games, because that stat is inflated by more people having Xbox Live or even just more having a 360.

Percentage or Ranking at whatever period after release. All other 'population' stats are surely arbitrary?



I have no idea what the stats are, but I'm just pointing out that absolute population given a different time period is meaningless.

Valafar123
06-12-2012, 11:33 AM
Again, I have a small interest with the issue at hand, but that is almost immaterial.

The important stats are its ranking at the current time, compared to other games, because that stat is inflated by more people having Xbox Live or even just more having a 360.

Percentage or Ranking at whatever period after release. All other 'population' stats are surely arbitrary?



I have no idea what the stats are, but I'm just pointing out that absolute population given a different time period is meaningless.

^ this ^

Basic statistics and economics.

Vexta
06-12-2012, 11:34 AM
Largest player base of all three games.

Only because Gears 3 sold the most.

I'm not looking to start an argument, all I'm saying is that if EPIC want to keep the Retro and Sawn Off, I wanted a playlist where they're not there.

123MAN
06-12-2012, 11:36 AM
Again, I have a small interest with the issue at hand, but that is almost immaterial.

The important stats are its ranking at the current time, compared to other games, because that stat is inflated by more people having Xbox Live or even just more having a 360.

Percentage or Ranking at whatever period after release. All other 'population' stats are surely arbitrary?



I have no idea what the stats are, but I'm just pointing out that absolute population given a different time period is meaningless.

I have a tutor coming. I have a big rebuttal to this. Considering I just studied it for the first time ever :p

123MAN
06-12-2012, 11:36 AM
Only because Gears 3 sold the most.

I'm not looking to start an argument, all I'm saying is that if EPIC want to keep the Retro and Sawn Off, I wanted a playlist where they're not there.

GoW 2 sold the most. More competition meant less sales for 3.

allcitychessclub13
06-12-2012, 11:38 AM
Only because Gears 3 sold the most.

I'm not looking to start an argument, all I'm saying is that if EPIC want to keep the Retro and Sawn Off, I wanted a playlist where they're not there.

Basically alpha with some tweaks then?

Vexta
06-12-2012, 11:42 AM
GoW 2 sold the most. More competition meant less sales for 3.

Fair enough. But even then, Gears 3 was expected to have the largest MP base. Gears 2 didn't because of its horrific release and so on. The only reason people were dropping out was because of things like the Retro or Sawn Off.



Basically alpha with some tweaks then?

Bigger than Alpha.

TAO Devil
06-12-2012, 12:09 PM
GoW 2 sold the most. More competition meant less sales for 3.

If you mean overall sales, yes. However, Gears 2 has had 3+ years and Gears 3 has had 9 months.

SQuirrel147
06-12-2012, 12:59 PM
Not sure that Epic would do this. They wouldn't say casual or ranked for sure. The worst thing to do to casuals is tell them they are casuals. I'd rather they just had the whole game balanced and not just a few playlists. And I hope they drop the Rock-Paper-Scissors gameplay with the spawn weapons.


This article would imply a 'yes' (regarding the SoS, at least)

http://www.gamestm.co.uk/discuss/im-willing-to-admit-when-im-wrong-says-cliff-bleszinski/

Best article I've read in a long time :D

TH3 ZomBifiieD
06-12-2012, 01:37 PM
Copy pasted from another one of my posts:


If it's not in there, I will send Cliffy B. fan mail. Glad he realised that the SOS was a bad idea. Note that I feel differently about the Retro, which was poor design. It's not the same.

The problem with the SOS is not how good or bad it is, it's the function it serves. Having a noob gun is a bad idea no matter how it's done.

The problem with the Retro is a case of how good or bad it is. The notion of a close-medium range rifle is fine, it was just executed poorly. Right now the Retro is bleeding over into Gnasher and Lancer territory. The Hammerburst had the same problem, but now its range threshold is clearly defined; it does not encroach on the other gun's territory. This problem also applies to the Gnasher and Lancer.

The Retro is potentially a very skilled gun thanks to its dynamic qualities. This, however, is overshadowed by its brute power.

The Retro can be fixed by rebalancing, but the SOS will never be fine. Power and skill are mutually exclusive factors. Reduced power does not justify a less skilled gun.

Cliffy mentioned how he wanted to make GoW more like Dark Souls. I'd like the skill level to come back, and I think he does too. As long as they avoid low-skill guns, the game will be fine. Power can be fixed post-release if it's an issue.

My two cents.

And about Cole: promo stuff can be misleading. Remember the SOS firing two shots in one trailer?

Cliff Blezinski said this? in this day and age of gaming! That sounds like market suicide so even if he truly wishes GOW J was a skill based game, he will easily be overshadowed by the need to appease the casual players " which make up the majority of sales" I'm still amazed he would even dare to say this considering how GOW 3 was designed to be so so easy.

Im a die hard Dark Souls fan and love to dominate MP. I also find many great challenging duels which keep me coming back almost every day. I still think adding a skill curve to a game should inspire and excite "even" casual gamers but i am disproven time and time again when i look to a forum and everyone get's discouraged because they can't do well from the get go.

What i see as a challenge, most seem to see as a headache? :( That is what ruins Multiplayer in gaming, "The need to baby game mechanics in order to keep everyone on as equal a playing field as possible'. Never more visible then in GOW 3.

GOW 3 Examples...

#1 Bullet Magnetism

#2 Auto Aim assistance to all weapons

#3 Overpowered Weapons "including all current starting weapons"

#4 Emphasis placed on teamwork rifle patterns over skill based evasive gameplay.

#5 Weapon detection killing over 1.5 second after a player is killed AKA "Updating"

#6 Stopping Power on the rifles and shotguns in order to make players slower when moving (even easier to hit) while already having "Auto Aim" while also already having "Bullet Magnetism".


I would just about bet my life that GOWJ will undoubtedly be more of the same as Gow 3, Although i am simply amazed at Cliff's Audacity to dare to compare the skill in Dark Souls, to Gears Of War. ;)

TH3 ZomBifiieD
06-12-2012, 01:55 PM
Not sure that Epic would do this. They wouldn't say casual or ranked for sure. The worst thing to do to casuals is tell them they are casuals. I'd rather they just had the whole game balanced and not just a few playlists. And I hope they drop the Rock-Paper-Scissors gameplay with the spawn weapons.

The problem with that is that when you get a pool of players that are overall more experienced, thus more skilled, and you have weapons that have the potential to dominate the game if used to peak efficiency. The game doesn't work for both groups of players. My example is the Retro Lancer in Gow 3. Many casual players can use it quite well at short ranges but if you learn to feather the trigger, a whole new realm of possibilities opens up.

When used by an experienced player it dominates at midrange and can down at longrange if people aren't in cover for more than 2 seconds, (which happens quite often).

Stopping Power does a good job in balancing the gnasher's effectiveness against rifles (because many people can't constantly aim and hit a moving target) in most games.

But becomes a feature that makes the Rifles dominate when used by a higher skilled pool of players. Wall-bouncing does correct this to a point, but rifles used in unison by a team will always have a greater benefit then ever considering pulling out your Gnasher, especially if you can glue someone in place with constant Lancer fire.

So having the same weapon balances for more casual players, and the more hardcore is a very tricky thing to nail. That becomes even harder in a game like Gears that is all about positioning and movement. But without a doubt Gow 3 was geared entirely to the casual playerbase because they were/are the majority... GOWJ will likely follow in that direction...

War Pigs
06-12-2012, 02:21 PM
I think in order to reallly balance the rifles and shotguns, you have to:

1. Make maps that don't give advantages to either weapon, so NO high ground and no maps strictly for close range combat, make medium or large sized maps with cover that can accommodate both types of players with neither having an advantage.

2. Make stopping power more selective, I.E. i'm not going to be slowed down if you shoot me in the hand... but if you shoot me in the legs that's a different story. Make stopping power only affect people charging, and have stopping power not affect people rolling.

3. Lancer, give it a 50 round magazine like it had in Gears of War, and have the headshot multiplier, but NO active multiplier, with the opposite for the hammerburst, leave the longer active on the hammerburst, but make it count. So hammerburst has no headshot multiplier and active damage, like it is now in Gears of War 3. Have it take only 2 shots to kill a downed person for the hammerburst, and 6 or 7 for the Lancer.

4. Retro, NO stopping power, no matter what. Have a damage dropoff after about 20 or so feet. A very strong recoil, and bad accuracy beyond 20 feet.

5. Shotguns need better hit detection so theres no "updating" but leave in client side hit detection. Give the sawed off the same type of active as the hammerburst, where the perfect active is at the back of the white bar, and make it take slightly longer. Regular sawed off range should be about 4 feet, actived should 7 feet.

Tortyreus
06-12-2012, 02:40 PM
I swear on my life; if any of these 2 weapons enter the MP as standard weapons that you can get all the time then I will either not buy this game or only for the single-player. If the weapons are map-based power-weapons then I think it's cool, but otherwise: NO.

mmartina
06-12-2012, 02:45 PM
i wish their was a playlist that you can use dbs & retro the other gamemode go back to the classic lancer, gnasher, hammerburst

Ant Heuser
06-12-2012, 02:46 PM
Sawed-Off is in the game.

JayJay00666
06-12-2012, 02:59 PM
well i hope they bring back SoS and retro (yeah yeah no one likes them)
but it makes perfect sense for them to be in the game since the time period is set only a few weeks after E-day.
and the Cog are still looking for new ways to adapt to this "new" enemy .
So not everyone would have a chainsaw lancer yet

incenarated58
06-12-2012, 03:14 PM
Hopefully Sawed-Off and Retro aren't in the game. Sawed-Off isn't really irritating, but the Retro annoys me a lot.

As for the Ranked/Quick I doubt we will see this. Game modes only in certain types of matches?? Restricting weapons?? Sorry, but I don't think so.

NP473L
06-12-2012, 03:16 PM
Sawed-Off is in the game.

You know for sure (i.e. seen it in gameplay) or are you referring to the Cole picture?

SQuirrel147
06-12-2012, 03:25 PM
Sawed-Off is in the game.

Just because it's in a picture doesn't mean it's in MP. For all we know, it's only in Overrun.

Team Sell
06-12-2012, 03:57 PM
I think there are a lot of reasons, but the game is 9 months old and stayed in the top 8 of x-box live usage for most of this time. I think gow3 is a great game. All games have problems and epic tried to bring in new players to game with a skill gap that is only growing. Other more popular games have a small skill gap meaning you feel successful which leads to more game playing with less frustrating times. I didn't play gears 1 started on gears 2 and didn't get good until gears 3.

Epic - This is simple, create a ranking system that puts people together with people of there own skill level so that they can get better and not feel like they are getting dominated. Gears is the only game that I play where I've seen bad players go 3 or 4 games with 1 or 2 kills. That can't be fun and I remember because I was that guy in gow 2.

For randoms or small squads this is difficult but with those very smart people at epic they should be able to get a matchup system that works. That being said quickmatch would have to be a thing of the past or at the very least rethought because a system that doesn't reform players to create proper balancing of teams won't work. Better players move up lesser players move down reform the teams and play the games.

Create a team (4 v 4) or clan (5 v 5) playlist that will make a ladder system. You lose you go play another team that just lost. You win you play a team that just won after a few games your team will be playing good competive matches.

Anyway if epic wants more people to play the game then they need the players who are new to feel like they are competing without killing the spirit of what gears is and always should be.


I'm not moaning, I'm proposing. The SO and Retro are one of the main reasons for the huge population drop. To have such unpopular weapons in the new Gears would be telling customers to basically not buy it.

No KNOTsense
06-12-2012, 03:58 PM
If they made Gears of War Judgement similar to Dark Souls in ANY way, it would be a dream come true.

rafaeltaua
06-12-2012, 04:17 PM
well i hope they bring back SoS and retro (yeah yeah no one likes them)
but it makes perfect sense for them to be in the game since the time period is set only a few weeks after E-day.
and the Cog are still looking for new ways to adapt to this "new" enemy .
So not everyone would have a chainsaw lancer yet

I'd rather a nonsense gears without SoS/Retro than a sense gears with SoS/Retro. But that is just my opinion

KAKARO7 187
06-12-2012, 05:38 PM
I think there are a lot of reasons, but the game is 9 months old and stayed in the top 8 of x-box live usage for most of this time. I think gow3 is a great game. All games have problems and epic tried to bring in new players to game with a skill gap that is only growing. Other more popular games have a small skill gap meaning you feel successful which leads to more game playing with less frustrating times. I didn't play gears 1 started on gears 2 and didn't get good until gears 3.

Epic - This is simple, create a ranking system that puts people together with people of there own skill level so that they can get better and not feel like they are getting dominated. Gears is the only game that I play where I've seen bad players go 3 or 4 games with 1 or 2 kills. That can't be fun and I remember because I was that guy in gow 2.

For randoms or small squads this is difficult but with those very smart people at epic they should be able to get a matchup system that works. That being said quickmatch would have to be a thing of the past or at the very least rethought because a system that doesn't reform players to create proper balancing of teams won't work. Better players move up lesser players move down reform the teams and play the games.

Create a team (4 v 4) or clan (5 v 5) playlist that will make a ladder system. You lose you go play another team that just lost. You win you play a team that just won after a few games your team will be playing good competive matches.

Anyway if epic wants more people to play the game then they need the players who are new to feel like they are competing without killing the spirit of what gears is and always should be.

I really like your ladder based idea for matchmaking, since it would keep the games moving faster and allow you to play new people as well.

M BLITZ
06-29-2012, 11:25 AM
In my opinion, it would be in Epic's best interest to remove the sawed-off and retro from Judgment. Here is my logic again only MY personal opinion so lets keep this civil, the loyal fans of the series didn't want these weapons in Gears of War 3, the sawed-off as many have said is a noob weapon in design and will remain that way because of the amount of skill it takes to get a kill, the retro is just too powerful and can act as a replacement to the gnasher due to its power. The Gears of War 3 population might had been the most populated Gears game but that number has since dropped not sure why but I would imagine its because of the introduction of the retro and sawed-off, these guns cater to a more casual demographic and quite frankly again in my opinion have NO place in a Gears game. The Gears community was built around the gnasher and its hard to argue that at least more then half of the community would be happy to see these weapons removed in Judgment, even Cliff admitted that introducing the sawed-off into Gears of War 3 was a mistake so it really is anyones bet about the future of these guns but me personally I don't see these weapons returning as they might have attributed heavily to a lot of loyal fans not playing Gears of War 3, again my personal opinion no need to flame me.

TAO Devil
06-29-2012, 11:28 AM
In my opinion, it would be in Epic's best interest to remove the sawed-off and retro from Judgment. Here is my logic again only MY personal opinion so lets keep this civil, the loyal fans of the series didn't want these weapons in Gears of War 3, the sawed-off as many have said is a noob weapon in design and will remain that way because of the amount of skill it takes to get a kill, the retro is just too powerful and can act as a replacement to the gnasher due to its power. The Gears of War 3 population might had been the most populated Gears game but that number has since dropped not sure why but I would imagine its because of the introduction of the retro and sawed-off, these guns cater to a more casual demographic and quite frankly again in my opinion have NO place in a Gears game. The Gears community was built around the gnasher and its hard to argue that at least more then half of the community would be happy to see these weapons removed in Judgment, even Cliff admitted that introducing the sawed-off into Gears of War 3 was a mistake so it really is anyones bet about the future of these guns but me personally I don't see these weapons returning as they might have attributed heavily to a lot of loyal fans not playing Gears of War 3, again my personal opinion no need to flame me.

Gears 3 IS the most heavily populated gears game. The daily numbers are higher than both Gears 1 and 2 combined.

Epic, as a business, NEEDS to have casual gamers interested in buying the game. They would have a HUGE loss if they relied on the, maybe, 100,000 hardcore Gears fans to be the only to buy it.

M BLITZ
06-29-2012, 11:35 AM
Gears 3 IS the most heavily populated gears game. The daily numbers are higher than both Gears 1 and 2 combined.

Epic, as a business, NEEDS to have casual gamers interested in buying the game. They would have a HUGE loss if they relied on the, maybe, 100,000 hardcore Gears fans to be the only to buy it.

Funny thing is I think that if Epic just catered to loyal fans that not only would it become a game that they wanted but it would still be a successful game. However I do see your logic here its in the economy that we are in now if your not profitable your done just yesterday I heard the developers of Prototype 2, Radical Entertainment had to shut their doors due to the game not selling as much as Activision had hoped. If Epic were to leave these guns in the game they should probably consider nerfing them considerably perhaps not the sawed-off as much but definitely the retro or simply create a playlist without these weapons. Either way I am excited to see what they do with Judgment.

SWATSTRIKE
06-29-2012, 11:42 AM
I'm not moaning, I'm proposing. The SO and Retro are one of the main reasons for the huge population drop. To have such unpopular weapons in the new Gears would be telling customers to basically not buy it.

I mean no offense, but how can you prove that the SO and Retro have contributed to the population drop? They could be a reason at least for friends you might know, but I am highly doubtful that they are a main reason. The video game industry is constantly on the move; a lot of people just don't stick with one game forever.

Blakexy1125
06-29-2012, 12:07 PM
I dont know why games got rid of ranking systems, it was perfect in halo 3. and halo 3 was a game that kept me playing for years, i hate ranking systems that judge you on the amount of time you play because you can play with someone who was level 100 and they can still suck. ranking systems were always amazing and i never understood why they arent implemented more

TAO Devil
06-29-2012, 12:18 PM
Funny thing is I think that if Epic just catered to loyal fans that not only would it become a game that they wanted but it would still be a successful game. However I do see your logic here its in the economy that we are in now if your not profitable your done just yesterday I heard the developers of Prototype 2, Radical Entertainment had to shut their doors due to the game not selling as much as Activision had hoped. If Epic were to leave these guns in the game they should probably consider nerfing them considerably perhaps not the sawed-off as much but definitely the retro or simply create a playlist without these weapons. Either way I am excited to see what they do with Judgment.
Alpha did not have these weapons. Also, I think ALL weapons need better balancing. Not just those two.

I dont know why games got rid of ranking systems, it was perfect in halo 3. and halo 3 was a game that kept me playing for years, i hate ranking systems that judge you on the amount of time you play because you can play with someone who was level 100 and they can still suck. ranking systems were always amazing and i never understood why they arent implemented more
They did NOT get rid of the ranking system. They only hid them. Visible Trueskill promotes cheating. Always has.

Vexta
06-29-2012, 12:42 PM
Ahh this thread is back. All I want to say is every weapon needs balancing but IMO the Retro is just downright silly and I wouldn't lose sleep over seeing it gone.

Karried
06-29-2012, 01:19 PM
If they are smart, they will take notes from 343 and do a Infinity type system.