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View Full Version : I'm I the only one who think the scout will be kinda a problem?



Eridanis Nadir
06-12-2012, 09:58 AM
I mean, he can climb to high places, no other Locust can do it, so it could be hard to hit it

TAO Devil
06-12-2012, 10:01 AM
Wretches can climb.

FullDiamond
06-12-2012, 10:01 AM
I think it will be balanced out.

I actually think that the soldier will be more of a problem, with the boomshot and ammo box.

Eridanis Nadir
06-12-2012, 10:02 AM
Wretches can climb.

That high? :confused:

Its Just Rave
06-12-2012, 10:05 AM
I thinking the wrectches will be able to jump up to scout towers, and don't forget tickers can be booted! Maybe way up there.

Pretty sure a few well placed grenades will sort the scouts out too! It might even be possible for a locust to climb up. Who knows!

Hooded Claw 006
06-12-2012, 10:05 AM
First thread in the new Gears Judgment forum, nice!
On-topic - early days yet, but I'm sure you can't climb so high that the Locust would be unable to shoot you/get a shot at you.

TAO Devil
06-12-2012, 10:06 AM
That high? :confused:

Wretches can climb anywhere. They are a direct result to counter the Scout.

DanTheGamer11
06-12-2012, 10:06 AM
Wow new forum section... I wonder if we can kick tickers at the snipers who they're in their nests...

Devious Sektor
06-12-2012, 10:08 AM
I thinking the wrectches will be able to jump up to scout towers, and don't forget tickers can be booted! Maybe way up there.

Pretty sure a few well placed grenades will sort the scouts out too! It might even be possible for a locust to climb up. Who knows!
If tickers could be kicked into sniper perches there would be a lot of wth how did that ticker kill me threads here.

DanTheGamer11
06-12-2012, 10:10 AM
If tickers could be kicked into sniper perches there would be a lot of wth how did that ticker kill me threads here.

Just you wait :D You playing bro?

A CANADIAN
06-12-2012, 10:11 AM
Does everyone start with a frag? I don't think it would be a problem. It's only a sniper. The only snipers I fear in Gears 3 are the ones who seem to have host connection snipes. The ones where you are back in cover and your head still gets popped. The ones where they don't even have to aim, yet get a headshot. Kinda like it was when you were host in Gears 2. You could do no wrong with the sniper. If it's like THAT I'd be mad. LOL

Ghostofdelta2
06-12-2012, 10:14 AM
Yes wretches are the counter for the scout. It will be interesting to see how it balances out.

Meuj
06-12-2012, 10:14 AM
I think it will be balanced out.

I actually think that the soldier will be more of a problem, with the boomshot and ammo box.

I heard that the soldier class is being tweaked because they discovered it was OP just by playing at E3.

Its Just Rave
06-12-2012, 10:15 AM
I think it will be balanced out.

I actually think that the soldier will be more of a problem, with the boomshot and ammo box.

I think the Soldier running around with the Medic will be deadly. Take some tactics to take that pair down.

Brocust Drone
06-12-2012, 10:23 AM
I think it will be balanced out.

I actually think that the soldier will be more of a problem, with the boomshot and ammo box.

I'm hearing the Boomshot's to be tweaked.

TwiStedxMind
06-12-2012, 10:29 AM
the wretches are the answer to the scout, or kicking tickers for added fun

DaCarmineBroz
06-12-2012, 10:30 AM
Throw a frag up there.

rebelboy
06-12-2012, 10:32 AM
Sniper perches don't seem to be very high anyway, at least the one in the multiplayer video wasn't. Just slightly elevated positions.

allcitychessclub13
06-12-2012, 11:10 AM
Grenadiers should be able to flush out scouts most likely.

Optimus Healey
06-12-2012, 11:41 AM
I heard that the soldier class is being tweaked because they discovered it was OP just by playing at E3.
it worries me that they needed test runs at all to realise the guy with a boomshot and effectively unlimited ammo is going to be OP

Mr Shabba Dabba
06-12-2012, 11:49 AM
it worries me that they needed test runs at all to realise the guy with a boomshot and effectively unlimited ammo is going to be OP

Haha, that's exactly what I thought. How could they tweek it though? Reduce the damage? Clip size?

Jay the Arbiter
06-12-2012, 12:00 PM
Wretches can climb anywhere. They are a direct result to counter the Scout.

But can't you instant-kill a Wretch with a melee punt?

TAO Devil
06-12-2012, 12:05 PM
But can't you instant-kill a Wretch with a melee punt?

I don't believe so. If it was in any of the videos I didn't see it. But they can climb walls, stun and melee you down pretty fast, so all they have to do is flank the Scout.

Onyx Scott
06-12-2012, 12:16 PM
I'm worried about the potential of the soldier being op. With the boomshot and replenishing ammo.

LambentHammerburst
06-12-2012, 12:27 PM
Sniper initially is a issue.
However when you consider the Grenadier and Kantus have grenades/ink - not a issue for them.
Boomer - nuff said
Ticker - a portable cannon ball
Serapide - that one attack where he arches up and does that projectile attack. I bet he can easily target him due to the massive height it gets
Wretch - can climb up anywhere he can

He's quite easily countered.
Epic could even add in the climb ability to other infantry Locust if it's a big issue.

JayJay00666
06-12-2012, 03:11 PM
locust snipers that can climb?

Tallywacker
07-31-2012, 11:57 PM
wretches can climb up to the scout, but i'm thinking the soldier would be a problem with the ammo box and whatever weapon he is going to have.

Unyinz
08-01-2012, 12:03 AM
As many have said, the Wretches can climb. Also, it looks like it only takes two swipes as a Wretch to kill someone. Add the stun to that, and they seem pretty deadly.

Does anyone know if the new Longshot can one-hit kill a Wretch?

Slightly off topic question: Can the new Longshot be reloaded between the four shots? The current tweaked Longshot we get in BoomSnipes doesn't seem to be able to reload before it's empty.

ValeraPitiesDaFool
08-01-2012, 12:08 AM
As many have said, the Wretches can climb. Also, it looks like it only takes two swipes as a Wretch to kill someone. Add the stun to that, and they seem pretty deadly.

Does anyone know if the new Longshot can one-hit kill a Wretch?

Slightly off topic question: Can the new Longshot be reloaded between the four shots? The current tweaked Longshot we get in BoomSnipes doesn't seem to be able to reload before it's empty.
Unknown, but I believe Actives aren't in overrun, so it wouldn't matter.

IsmaR
08-01-2012, 12:15 AM
Unknown, but I believe Actives aren't in overrun, so it wouldn't matter.
Actives have nothing to do with his question. He just wants to know if you can have a fully reloaded semi-auto Longshot ready to go.

Off the record, you can reload the current one in Boomsnipes, but only after you switch weapons/have more than the original starting ammo. From footage seen, I think you'll be able to reload after any shot.

DEATHVOID
08-01-2012, 12:16 AM
WE will have to wait and see.

ValeraPitiesDaFool
08-01-2012, 12:19 AM
Actives have nothing to do with his question. He just wants to know if you can have a fully reloaded semi-auto Longshot ready to go.

Off the record, you can reload the current one in Boomsnipes, but only after you switch weapons/have more than the original starting ammo. From footage seen, I think you'll be able to reload after any shot.
I assumed he was asking if someone could just active the shot even though they shot only one bullet.

My apologizes.

BlueDodger
08-01-2012, 12:21 AM
wretches can climb up to the scout, but i'm thinking the soldier would be a problem with the ammo box and whatever weapon he is going to have.

The question was already answered. Y U NECRO-BUMP!


Sniper initially is a issue.
However when you consider the Grenadier and Kantus have grenades/ink - not a issue for them.
Boomer - nuff said
Ticker - a portable cannon ball
Serapide - that one attack where he arches up and does that projectile attack. I bet he can easily target him due to the massive height it gets
Wretch - can climb up anywhere he can

He's quite easily countered.
Epic could even add in the climb ability to other infantry Locust if it's a big issue.


Kantus does NOT have ink in Overrun (atleast in the demo's at E3 and Comic-con)

No Boomers...

It would be unwise to kick a ticker into a perch when its value is eating fortifications and getting multi-kills

It is spelled SerapEde :p

Unyinz
08-01-2012, 12:38 AM
Actives have nothing to do with his question. He just wants to know if you can have a fully reloaded semi-auto Longshot ready to go.

Off the record, you can reload the current one in Boomsnipes, but only after you switch weapons/have more than the original starting ammo. From footage seen, I think you'll be able to reload after any shot.

Thanks. I thought I remembered reloading it in Boomsnipes a couple times, but thought I was just remembering it wrong.

TG47
08-01-2012, 12:54 AM
Quinn confirmed in a video that you can kick a ticker into the elevated areas that are otherwise accessible only by Scout/Wretch.

Boomshot is not the Soldier's weapon. It's a placeholder for a weapon that's new and unrevealed at this time.

Yamato Kakashi
08-01-2012, 12:54 AM
Pfft, I'll get that scout with my ticker kick Of....OF JUSTICE!

Paging Dr. Kantus
08-01-2012, 02:07 AM
This is my theory: No, he will not be a problem because the camping sniper is almost always some kid coming over from Call of Doodie and sometimes Battlefield trying to learn the game, and GOWJ is being released (presumably) around Christmastime in 2013, months after Call of Doodie X and Battlefield X are released but not too long before Call of Doodie X gets that infamous "stale" feeling. Plus in Horde it never seemed to matter how far away I was from that darn grenadier, those suckers have throwing arms of Joe Montana with the accuracy of William Tell and the explosive radius of a mini nuke, I don't think any vantage point is out of reach from those grenadiers.

BlueDodger
08-01-2012, 02:13 AM
This is my theory: No, he will not be a problem because the camping sniper is almost always some kid coming over from Call of Doodie and sometimes Battlefield trying to learn the game, and GOWJ is being released (presumably) around Christmastime in 2013, months after Call of Doodie X and Battlefield X are released but not too long before Call of Doodie X gets that infamous "stale" feeling. Plus in Horde it never seemed to matter how far away I was from that darn grenadier, those suckers have throwing arms of Joe Montana with the accuracy of William Tell and the explosive radius of a mini nuke, I don't think any vantage point is out of reach from those grenadiers.

March 19th 2013 :p

And you have alot of hate towards people who play Call of Duty or Battlefield. I myself have played the MW trilogy and battlefield 3, but it is nothing to be ashamed about. Gears 1 was my first game.(for the xbox)


And not all the snipers will be "campy" or a "kid" they'll be actually veterans of the game with a team that relies on their vantage point to oversee the battlefield, and the spotting beacon is invaluable when it comes to the attack bonus it gives. (around 5%-10% more damage on enemies who are inside the radius of the beacon)

NFI
08-01-2012, 02:45 AM
I'm hearing the Boomshot's to be tweaked.

Soldier doesn't spawn with boom. It's a place holder for a new weapon.

kid_below_-0
08-01-2012, 03:04 AM
lol you people should take a look at the judgement thread before posting wretches can climb to perches and tickers can be booted up there and dont forget 2 hits from a wretch is a kill. Also the soldier no longer has a boomshot now its an unannounced power weapon

IsmaR
08-01-2012, 04:56 AM
Necro-bumping seems to be the cool thing of the summer. Also for people who apparently still believe the topic, remember the Hammerburst can pop heads, Grenadiers get "infinite" frags they could just lob up there in addition to punting Tickers, and for the exceptionally flashy, Maulers could reflect the shots back, releasing a series of awe-inspiring laughter not seen since that one time in RAAM's Shadow on Insane.

DaRkNeSs
08-01-2012, 05:50 AM
Quinn confirmed in a video that you can kick a ticker into the elevated areas that are otherwise accessible only by Scout/Wretch.

Boomshot is not the Soldier's weapon. It's a placeholder for a weapon that's new and unrevealed at this time.

Kick a Ticker up high? Sounds fun, that's new to me :D

Paging Dr. Kantus
08-01-2012, 06:22 AM
March 19th 2013 :p

And you have alot of hate towards people who play Call of Duty or Battlefield. I myself have played the MW trilogy and battlefield 3, but it is nothing to be ashamed about. Gears 1 was my first game.(for the xbox)


And not all the snipers will be "campy" or a "kid" they'll be actually veterans of the game with a team that relies on their vantage point to oversee the battlefield, and the spotting beacon is invaluable when it comes to the attack bonus it gives. (around 5%-10% more damage on enemies who are inside the radius of the beacon)

Lol. I guess I am a bit harsh toward them, you got me there. Most of this frustration stems from the beginning of GOW3 when they were wrapped around every corner with that God aweful sawed off (pre-patch of course). I myself have indeed played all Call of Duties and am very bad at them due to my lack of patience and aggressive temperament, same goes for the Battlefield franchise, Gears is just my kind of game. I didn't know that GOWJ was coming out March 19, 2013, that IS a bit early, I saw that date on the forums and assumed it was just more information but there I go assuming again. I do have the humility to admit that I was not trolling, and was just ignorant, but I must admit that if GOWJ were to release Christmastime 2013 my theory would likely be correct haha :)

Ashokk
08-01-2012, 08:02 AM
wretches can get up and stun shout him while other locust put bullets in his face or they can get up and just scratch his arse off while he is scoping. Hoping there will be multiple chars per class. Tai as a soldier for example. Younger Bernie as a Sniper and so on

Gnashty NaS
08-01-2012, 08:17 AM
I could see them being troublesome, especially in the hands of an experienced sniper, got to be good with that wretch and have a solid nade toss.

IIIHindleIII
08-01-2012, 08:19 AM
I think it will be balanced out.

I actually think that the soldier will be more of a problem, with the boomshot and ammo box.

the solider is not having the boomshot, it having a new weapon which is been created and it not finnish so they made him have a boomshot to show off the overrun mode

BlueDodger
08-01-2012, 10:16 AM
the solider is not having the boomshot, it having a new weapon which is been created and it not finnish so they made him have a boomshot to show off the overrun mode

ok first of all: this is an old thread, and you are replying to someones post when the info about the boomshot was unclear.


second of all: your sig is too long.

hellaeric09
08-01-2012, 08:02 PM
I mean, he can climb to high places, no other Locust can do it, so it could be hard to hit it

Bullets can fly!

Eridanis Nadir
08-01-2012, 08:16 PM
ok first of all: this is an old thread, and you are replying to someones post when the info about the boomshot was unclear.


second of all: your sig is too long.

Who bump this?

Theronmaster
08-01-2012, 08:44 PM
with the right weapons you'll still kill them.

ooMARNoo
08-01-2012, 08:59 PM
I mean, he can climb to high places, no other Locust can do it, so it could be hard to hit it

In the Over-Run mode trailer that I watched it showed a Wretch climb up the tower.
And how you said 'they can climb that high?'. I'm sure there are perches and boxes to climb on to the tower.

Who else thinks it would be funny if the Wretches and Locust's could just do a giant leap and land on top of the sniper tower? :D

Theronmaster
08-01-2012, 09:01 PM
In the Over-Run mode trailer that I watched it showed a Wretch climb up the tower.
And how you said 'they can climb that high?'. I'm sure there are perches and boxes to climb on to the tower.

Who else thinks it would be funny if the Wretches and Locust's could just do a giant leap and land on top of the sniper tower? :D
very funny. :p