Icaroto
03-29-2012, 10:20 PM
Yo Guys!
I want to create a spawn of some static mesh (like a simple ball falling from sky) to try to hit my Player, and when it hits, take damage or explode...
I saw some topics here, but nothing work... I receive Kismet Error OR the Spawn simple didn't work..
Which is the best way to do that?
What I do: Trigger connect to 'Spawn Actor', another trigger to Spawn Point and Spawned the object for my static mesh... why didn't work?
(I tried to create a factory in properties of Actor Factory, but nothing happens too)
I want to create a spawn of some static mesh (like a simple ball falling from sky) to try to hit my Player, and when it hits, take damage or explode...
I saw some topics here, but nothing work... I receive Kismet Error OR the Spawn simple didn't work..
Which is the best way to do that?
What I do: Trigger connect to 'Spawn Actor', another trigger to Spawn Point and Spawned the object for my static mesh... why didn't work?
(I tried to create a factory in properties of Actor Factory, but nothing happens too)