View Full Version : Cruiser ZENTA on iOS
3Danimator
02-20-2012, 09:42 AM
Now finishing my first project cruiser Zenta.
Virtual walking on Apple iOS, later on PC, and in the future will develop.
I will try to answer some of your questions in the forum,if I know the answers.
Ps:Soory for my English :) and slow response
Nice day for All
3D Animator
Zenta on iOS trailer
http://www.youtube.com/watch?v=tQkFY4tpyPw
Zenta on iPad 2 Gameplay
http://www.youtube.com/watch?v=Gu9nzzBgnU8
http://en.wikipedia.org/wiki/SMS_Zenta
www.3danimator.cz
3Danimator
03-04-2012, 03:16 PM
Epic Zenta is NOW on AppStore
Jupii :)
http://itunes.apple.com/us/app/epic-zenta-3da/id505867474?ls=1&mt=8
3Danimator
XilenceX
03-04-2012, 04:39 PM
Congratulations on getting your project to the AppStore. :) I am quite surprised that they allow games without any real gameplay. Nevertheless the visuals you created are certainly stunning. ^^ How many triangles does the ship/the scene have?
JeanMeletou
03-05-2012, 02:10 AM
Interesting and I am also surprised that he agrees on a simple kinematic apple store, this will encourage people!
Good job of modeling!
www.passion3d.com
3Danimator
03-05-2012, 10:07 AM
Hi and thank you :)
games without any real gameplay,No problem, if it's creative and original work of art.
Nice Day
Ship= 186089 tri
Port ... = 103677 tri
XilenceX
03-05-2012, 02:42 PM
Hi and thank you :)
games without any real gameplay,No problem, if it's creative and original work of art.
Nice Day
Ship= 186089 tri
Port ... = 103677 tri
thanks a lot for the information. I took a walk through the level. Quite impressive that the framerate is so smooth at such a high poly count on my iPod Touch (4GS). The snoring man made me smile. :) I totaly wasn't expecting that you included sounds for that.
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