Nution
01-21-2012, 07:20 PM
Please see attached images for reference:
I am building a mobile app for a little plane flying somewhat high off the ground looking down on the terrain. Is there an optimized way mobile should be handling this? Because right now, when I pull back to about where the player view should be, I have 0 definition on the terrain, its just a white shiny surface. If I move really close it looks fine. I am sure some settings are off to make it this way, but in general, how can I get some good detail of the ground material from this type of height.
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I am building a mobile app for a little plane flying somewhat high off the ground looking down on the terrain. Is there an optimized way mobile should be handling this? Because right now, when I pull back to about where the player view should be, I have 0 definition on the terrain, its just a white shiny surface. If I move really close it looks fine. I am sure some settings are off to make it this way, but in general, how can I get some good detail of the ground material from this type of height.
close in 6285
far out 6286