SumX
01-16-2012, 06:58 AM
Hello everybody...
im starting this project of learning unreal to make my first videogame and, im starting with the modeling process of a house in 3Ds max, and i was wondering, as im a software engineer and not a 3Dartist myself, theres something i should take in consideration like ammount of polys, uvmaping or something??
what im trying to do its a simple interactive house, like open doors, open windows, open cabinets, grab and throw away items fro the desks/furniture, etc...
thanks in advance for the answers...!
im starting this project of learning unreal to make my first videogame and, im starting with the modeling process of a house in 3Ds max, and i was wondering, as im a software engineer and not a 3Dartist myself, theres something i should take in consideration like ammount of polys, uvmaping or something??
what im trying to do its a simple interactive house, like open doors, open windows, open cabinets, grab and throw away items fro the desks/furniture, etc...
thanks in advance for the answers...!