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View Full Version : NOV/11 - GFXMovie.SetExternalTexture("AnyRenderTarget") = BREAK



creasso
12-29-2011, 12:56 PM
Hi!

Just to report a bug on GFx4.0, the SetExternalTexture( ) method locks the engine when trying swap a texture for a RenderTarget (RTs or ScriptedTextures). The same don't happens until JUL/11 release.

You can test with my CanvasCaptureActor from this thread (http://forums.epicgames.com/threads/805788-CanvasCaptureActor-(To-BSP-and-Terrain))

Hope it helps.

creasso

Racer1
03-02-2012, 09:40 PM
I am having this also with NOV, DEC, JAN and FEB versions.