View Full Version : Video Demo udk
12-15-2011, 07:27 AM
Good Morning Comunity of UDK
New view of Gaming Engine.
Create somethings of real and bring normal people there.
In my free time i development a new view of 3d realtime for architecture with the use of UDK.
Create future house or intern design part where there aren't nothing in real world.I transform a place of videogame in the same place but with somethings real.
For me is a new challenge.
Enjoy it, at the finish of the movie you can see what i create from starting from zero.
12-15-2011, 08:52 PM
Well done. It looks very good.
12-16-2011, 03:09 PM
Looks great. Perhaps it's work in progress but my only thought is that it shows too much and too long of the grass and sky than the architecture itself. 4 minutes seem too long for just showing exterior and surrounding.
12-22-2011, 02:55 AM
A minute in when you pass under the deck with the hanging curtains I'd like to see them blown a bit as the camera approaches to allow the passage. The pool surface is very nice. Too many people overdo the water. And you've got a very nice diffuse effect going on beneath. I'd fire the lawn man though :D All in all, a very convincing show of skill.
12-25-2011, 05:56 PM
looks very nice ... house doesn't look modeled tho ... u used BSP's for it ?
12-27-2011, 08:07 AM
Hi guys, thanks for comment.
The house is real modern house with this form and was modeled by 3dsmax and Autocad, not bsp.
For the time i had the same felling is too long but i have to explain the result for all people not only for CG Artist :P
12-29-2011, 04:01 AM
At the first ten seconds, it seems a little shake, not very smooth. Others are nice.
03-22-2012, 01:39 PM
Great Job man!, it looks fantastic!, just a couple things:
1. The house could be better if you modify the lightmaps
2. Work in the textures, there are many textures out of scale and another looks flat
I really like your pool surface!
03-22-2012, 05:12 PM
Nice work! I love seeing this engine used to create Arch Viz work. Your final product is impressive. If I were to provide a critique, I'd suggest doing a bit more work on lightmap resolution and turning off compressed lightmaps. The windows and glass lamps could use some shader improvements.Brighten up the covered porch a bit too. Others have commented on the overgrown grass, but I like it:) Overall, very nice.
11-08-2012, 05:56 AM
Hi guys i am back :D
Thanks for comment and to follow my work ;)
Now i just finished another video into UDK but i can't show you for legal reasons.
But i hope to show you.
if i make a tutorial for this demo you will enjoy it?
Thanks for answer :)
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