Saucy
09-23-2011, 04:50 PM
Hey, I don't normally post my questions on the forums. I usually just search and find out my questions/problems... but this time I couldn't find any solution. (If there is a post already that would help me, PLEASE let me know)
I am pretty new to Unrealscript but I am starting to put 6-8 hours a day working on it. I am trying to make a side scroller sort of camera view, and I have done so successfully. I am wanting to have my crosshair to move on screen, but I have so far been unable to. I followed this tutorial "http://x9productions.com/blog/?p=269 (http://x9productions.com/blog/?p=269)" and it works great! The only thing is that my crosshair is stuck in the top left corner! It's showing me the debug info and it's moving in the world axis as I move my character across screen, but the MouseX and MouseY don't change. Neither does the crosshair on screen, it just stays in the top left. So I believe that the crosshair is just following the pawn. How can I "free" the crosshair/cursor so it can move about. (eventually I'm going to want more of a 3d cursor, but I would really just like the 2d plane one first.)
Thanks for taking the time to read my problems/help out.
EDIT: Disregard my post, I have fixed my problem. I don't know what I did so.. I can't really share how. :l
I am pretty new to Unrealscript but I am starting to put 6-8 hours a day working on it. I am trying to make a side scroller sort of camera view, and I have done so successfully. I am wanting to have my crosshair to move on screen, but I have so far been unable to. I followed this tutorial "http://x9productions.com/blog/?p=269 (http://x9productions.com/blog/?p=269)" and it works great! The only thing is that my crosshair is stuck in the top left corner! It's showing me the debug info and it's moving in the world axis as I move my character across screen, but the MouseX and MouseY don't change. Neither does the crosshair on screen, it just stays in the top left. So I believe that the crosshair is just following the pawn. How can I "free" the crosshair/cursor so it can move about. (eventually I'm going to want more of a 3d cursor, but I would really just like the 2d plane one first.)
Thanks for taking the time to read my problems/help out.
EDIT: Disregard my post, I have fixed my problem. I don't know what I did so.. I can't really share how. :l