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View Full Version : Horde: already 'spawned' enemy 'teleported' to different position in map



bloodot
09-21-2011, 07:08 PM
Hi,

in short:

Map: Gridlock

At the end of a wave, I played hide and seek with a Grinder so that my buddies were able to collect some weapons. I was running around the wall near the water and out of nowhere the Grinder suddenly was shooting 'far' from behind, somewhere from the center of the map.

Pretty annoying when actually trying to prepare for the next wave or if that happens with a 'boss' enemy.

/bloodot

Ghostofdelta2
09-21-2011, 10:30 PM
Hello bloodot,

this "feature" was actually by design.

D4RKERTH4NBL4CK
09-22-2011, 11:09 AM
Yes, it happened in Gears 2 too. It was the most idiotic thing then as well, glad they decided to keep it...