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ugg28
06-16-2011, 08:08 AM
having trouble when importing mesh from maya to udk mobile editor.
following a tutorial on udk on how to import charcters from maya to udk, in the tut he is using a character from gears of war,
have been trying to follow along using my own character which when imported into udk using the unreal tech actor x & as stated in the tut, have changed the axis in maya to zyx, rather than xyz, & when the rig is viewed in the editor, the rig is facing the floor & the model is facing up in the z direction?
can anybody help please, it would be much appreciated, thank you