billy7777
06-12-2011, 07:49 PM
I have some kActor chests that trigger "function Touch" when the player touches the chest mesh.
but my player goes through the chest mesh even though I have set...
bBlockActors=true
bCollideActors=true
I have played around with a few flags...
but It seems like if I block the character then it wont trigger and if I allow collision then it wont block
Is there a way for the mesh to block the player (so player doesnt go through mesh) and also allow the player to touch it enough to trigger the "function Touch"
Its really no big deal with the chests because they are small but I am planning on making doors next so obviously I cannot allow the player to go through the doors LOL! and it would be nice not to have to make the door blockable and a separate trigger for collision to trigger the touch function.
Thanks
Bill
but my player goes through the chest mesh even though I have set...
bBlockActors=true
bCollideActors=true
I have played around with a few flags...
but It seems like if I block the character then it wont trigger and if I allow collision then it wont block
Is there a way for the mesh to block the player (so player doesnt go through mesh) and also allow the player to touch it enough to trigger the "function Touch"
Its really no big deal with the chests because they are small but I am planning on making doors next so obviously I cannot allow the player to go through the doors LOL! and it would be nice not to have to make the door blockable and a separate trigger for collision to trigger the touch function.
Thanks
Bill