View Full Version : SP-Sleeping City
jack87
04-14-2011, 06:19 PM
Story and Setting:
A city once know for it's beauty and technological innovation is now controlled by the Locust just like every other city on planet Sera. Delta Squad is sent there to find if there is anyone alive there as well as to activate the defense system to regain control of the city.
Video preview of the level
(http://www.youtube.com/watch?v=MmZf8mGKk2g)
Features:
30-60 minutes of gameplay
Player can take different routes and path
Each path has it's own unique encounter
Several memorable set piece moments
Varied environments and locations
Uses Gears of War 2 assets
Intense Close-mid range combat battles
Looking forward to hear your feedback :)
Download Here FileFront (http://www.gamefront.com/files/20237652/Levels.rar)
Download Here RapidShare (https://rapidshare.com/files/457436361/Maps.rar)
SpringHorse
04-14-2011, 06:51 PM
Looks good. Downloding now.
jack87
04-15-2011, 05:08 PM
Did any one got to try it out and have some feedback to share ? I would be really intrested to hear it.
bobfuria
04-15-2011, 06:41 PM
Judging from the screenshots, I guess this map would be better in daytime.
jack87
04-16-2011, 08:03 AM
Judging from the screenshots, I guess this map would be better in daytime.There are later sections in the level that I didn't post screenshots of where the nighttime makes more sense.
bobfuria
04-16-2011, 12:15 PM
I can't download from rapidshare because it wants me to subscribe to pro and won't let me download anything.
Filefront upload please?
jack87
04-18-2011, 12:43 PM
First post updated.
I added a video preview,a FileFront download link for the people who don't want to use RapidShare and I also added small updates to the level.
darksin
04-19-2011, 06:54 PM
High replay value
Looks nice!!, i hope so, played all custom sp in forum, some are good work but no replay value, i'll try this one soon....
jack87
04-19-2011, 09:25 PM
You're right, I think I need to remove or edit high replay value. Because no level has a high replay value and it makes everything I write sounds like BS.
Saying that though there are path specific encouters so for example if you have a left and a right path depending on which path you'll take you'll encounter a totally different battle. There are multiple moments like that in the level.
Looking forward to hear your feedback:)
darksin
04-20-2011, 09:41 PM
Played it, yeah battle is tough, really enjoy it, the map is not complicated and beautiful like official, but the whole gameplay no problem, love those garden levels.
i met some checkpoint bugs, if we died and load, we are in some strange area and can't continue. But thwe whole gameplay is nice, if maps looks more beautiful in layout and add more texture, subtle models objects, etc, this sp will be perfect, thx, yes it's a long battle!!......
jack87
04-20-2011, 10:23 PM
Which part in particular did you have these checkpoints bugs ? I want to know so I can add them to my todo list before the final release.
Also keep in my mind that gameplay elements are complete but level isn't fully meshed yet so some parts might look empty and even ugly looking.
Anyways glad that you liked it :)
darksin
04-20-2011, 10:33 PM
Got it, brumak fight level, and first troika level......thx~~
jack87
04-21-2011, 09:28 AM
Both checkpoints seems to be working just fine once I reload the checkpoint. Can you tell me exactly what the bugs are ?
darksin
04-21-2011, 06:03 PM
When i died and load checkpoint, Marcus respawn in a blocked area, not the correct spot, can't continue, sometimes i can pass that level to next, but when i shoot dead by brumak, no way to continue.
jack87
04-22-2011, 09:08 AM
When i died and load checkpoint, Marcus respawn in a blocked area, not the correct spot, can't continue, sometimes i can pass that level to next, but when i shoot dead by brumak, no way to continue.Alright Thanks for the feedback :)
Anyone else got to play it ?
bobfuria
04-28-2011, 09:02 PM
I played it, it looks promising, enemies well placed, difficulty choice, but what I disliked was the set dressing, I did not play more because of this.
Question, is the version of moddb the same as this one.
jack87
04-28-2011, 09:12 PM
What do you mean by 'set dressing' ?
And yes, the version on moddb is the same.
bobfuria
04-28-2011, 09:17 PM
What do you mean by 'set dressing' ?
And yes, the version on moddb is the same.
Environment detail.
jack87
04-28-2011, 09:33 PM
Some parts of the level aren't fully meshed but the gameplay elements are complete. If you ignore the bad looking or empty enviroments in some areas you'll have a good experience though. It's a beta for a reason.
bobfuria
05-29-2011, 07:17 PM
Any plans on improving this level visually, or you are calling it quits?
jack87
05-29-2011, 08:24 PM
I've been working on meshing the level for a while now. I think I'll release an updated version of the level which will fix some bugs, improves lightning and visuals hopefully within this week.
Lambent Veteran
05-29-2011, 10:43 PM
Wow, this is really good!
bobfuria
05-29-2011, 10:59 PM
I've been working on meshing the level for a while now. I think I'll release an updated version of the level which will fix some bugs, improves lightning and visuals hopefully within this week.
Great!:)
Awaiting impatiently.
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