View Full Version : nFringe preview release 1.2.8.353 (old!)
280Z28
04-06-2011, 05:48 PM
I just posted the next preview release of nFringe on our wiki:
http://wiki.pixelminegames.com/index.php?title=Tools:nFringe:Releases#Latest_Prev iew_Release
Specific changes since 1.2.7 include the following:
Text Editor Features Basic IntelliSense for assets
Added a Go To Configuration command for config vars (takes you to the INI file/section for the var)
Text Editor Bug Fixes
A few fixes to the 'override' feature
Rename the "ANTLR IntelliSense Engine" pane to "nFringe IntelliSense"
General Bug Fixes
Fixed some memory leaks
To use the new features, you'll need to update your project's configuration:
http://www.pixelminegames.com/downloads/nFringe/images/UdkProjectSetupGeneral.png
Object
04-06-2011, 07:49 PM
why would we use nFringe if its got a 10% royalty for an indie game?
please stop posting here about nFringe if u keep requiring a 10% royalty + $249 fee
280Z28
04-07-2011, 12:36 AM
why would we use nFringe if its got a 10% royalty for an indie game?
please stop posting here about nFringe if u keep requiring a 10% royalty + $249 fee
Or, I can make these posts during the preview releases to make sure the product is as valuable to users as I can possibly make it. :) Also I'm not the one who sets pricing policies, I just work to make the product better. :)
onlyhate
04-07-2011, 02:46 AM
why would we use nFringe if its got a 10% royalty for an indie game?
please stop posting here about nFringe if u keep requiring a 10% royalty + $249 fee
Not all people are using nfringe for indie game. Some use udk as a learning tool or research project or whatever. Posting nfringe release here is useful for some(like me). there is no rule indicate that any tool requiring 10% royalty should not post on this forum.
Blade[UG]
04-07-2011, 04:52 AM
I wanted to give this a try, but I'm stuck at "Status: Updating Visual Studio 2008 registration" during the install. been several minutes now.
edit: finally finished after a couple more minutes, sorry.
further edit: editor highlighting no longer works, no intellisense functions, but it does compile still.
AndyPandy
04-07-2011, 05:14 AM
why would we use nFringe if its got a 10% royalty for an indie game?
please stop posting here about nFringe if u keep requiring a 10% royalty + $249 fee
Even if we don't agree with there "old" indie licensing model, there is still the 3 seat option for 3500$, which is still a valid option for a small indie production. Its still too high for a individual, but the "new" offered option was
How about a 6 month license fee of $249 with no royalty?
which should be "oki". I prefer a 12 month option at this price point for indies, but i guess its still better than the "old".
So keep the posts and changes coming, i still hope this all ends well.
bye Andy
AndyPandy
04-07-2011, 05:20 AM
Just installed it without problems, but i have the same "override" problems than before. First 2 try's worked and the next 5 did not and i'm still not able to understand the pattern behind it, aka why it sometimes is "stuck" with the broken list and sometimes shows the correct list. Is there anything i can try to disable that might interfere with the "override" logic?
bye Andy
Nanorock
04-07-2011, 07:56 AM
I've lost auto-completion with this new release :(
280Z28
04-07-2011, 09:46 AM
;28090830']I wanted to give this a try, but I'm stuck at "Status: Updating Visual Studio 2008 registration" during the install. been several minutes now.
This process can be brutally slow, and unfortunately there's nothing I can do about it. When you do an upgrade, it has to go through the process once when it removes the old version and a second time when it installs the new one. On my computer, I have 3 versions of Visual Studio installed so it has to go through it 6 times when I do an upgrade install - I just go grab a sandwich during the process (thankfully for daily work/debugging I don't have to install it like this).
;28090830']further edit: editor highlighting no longer works, no intellisense functions, but it does compile still.
Open the nFringe License Manager from the Help menu. Does it show an active license? Also, after adding a license you probably have to restart Visual Studio for it to become active.
280Z28
04-07-2011, 09:50 AM
I've lost auto-completion with this new release :(
Two questions:
1. Can you check the License Manager as I mentioned in the previous post.
2. In this release, I set the default setting for "Show completion list after a character is typed" to false. You should still get automatic completion after a '.' or '(', and you should be able to press Ctrl+Space to bring up the auto-complete box at the current location. Is it working in this manner?
Blade[UG]
04-07-2011, 11:47 AM
Licenses appears to be good.
280Z28
04-07-2011, 12:09 PM
;28091537']Licenses appears to be good.
Thanks. :) I've tried a few things so far but I haven't been able to reproduce the issue.
Can you check in Tools > Options > Text Editor > File Extensions and make sure that .uc and .uci are not listed there? If they aren't (and I'm assuming they aren't), can you try doing a repair install by opening the same nFringe installer and selecting the Repair option?
Blade[UG]
04-07-2011, 04:39 PM
Thanks. :) I've tried a few things so far but I haven't been able to reproduce the issue.
Can you check in Tools > Options > Text Editor > File Extensions and make sure that .uc and .uci are not listed there? If they aren't (and I'm assuming they aren't), can you try doing a repair install by opening the same nFringe installer and selecting the Repair option?
There's nothing listed in there at all? Repair install doesn't help, nor does uninstall nFringe completely and reinstalling.
280Z28
04-07-2011, 04:49 PM
;28092552']There's nothing listed in there at all? Repair install doesn't help, nor does uninstall nFringe completely and reinstalling.
Crazy. :o
Are you able to open an UnrealScript project (*.ucproj)?
Do you get syntax highlighting for .ini files?
Have you sent me a message on Live Messenger before?
Blade[UG]
04-07-2011, 04:56 PM
opening my old UCProj file works, opening my old solution works, INI files seem to work, and no I don't have you on messenger
280Z28
04-07-2011, 05:07 PM
;28092640']opening my old UCProj file works, opening my old solution works, INI files seem to work, and no I don't have you on messenger
I sent you a PM with my IM :)
Blade[UG]
04-07-2011, 06:15 PM
contacted .. i think
280Z28
04-07-2011, 07:34 PM
Just installed it without problems, but i have the same "override" problems than before. First 2 try's worked and the next 5 did not and i'm still not able to understand the pattern behind it, aka why it sometimes is "stuck" with the broken list and sometimes shows the correct list. Is there anything i can try to disable that might interfere with the "override" logic?
bye Andy
I just fixed this. :) I'll try to get 1.2.9 out later tonight with a handful of tweaks based on Blade's and your feedback. :)
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