ADayInForever
02-23-2011, 04:17 PM
Does anyone know how to disable dying completely if the player falls from great heights? I only want my character to perish or be hurt if he hits a triggervolume/dynamictriggervolume.
I've maxed out Kill Z in the world properties, but is there truly a way to disable height-related death completely?
I've maxed out Kill Z in the world properties, but is there truly a way to disable height-related death completely?