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WOBBLER
01-24-2011, 01:54 PM
Hello, will Bulletstorm be released with an editor similar to Gears PC (but more stable)? if it does then Epic already has my money.

Fartuess
01-24-2011, 02:13 PM
Still there isn't any informations about that.

WOBBLER
01-24-2011, 03:18 PM
Hi Fartuess I would have thought that an editor of some sorts would be a selling point to modders like Kantham and JUGGERNUT. Come on Epic put the modders and me out of our misery give us some info.:confused::confused:

darksin
01-24-2011, 07:35 PM
if BS is a cover shooting TPS with some kick actions etc, that will be best, what a pity, anyway better than nothing, if no more Gears on PC...

Ghostofdelta2
01-24-2011, 07:39 PM
Hi Fartuess I would have thought that an editor of some sorts would be a selling point to modders like Kantham and JUGGERNUT. Come on Epic put the modders and me out of our misery give us some info.:confused::confused:

Its nice to see some of the guys who were on the Gears PC forums back here. Hopefully we get an editor.

theron
01-24-2011, 09:04 PM
Yes, Editor would be nice. :) For me that's one of the main reasons to buy this game. :D

TheFreeman
01-24-2011, 09:13 PM
If there were to be an Editor for BS then it won't really offer much more than what you get with gears, the most you will get is an updated engine which has a lot more graphical enhancements and is a little more stable, plus the gameplay for BS.

darksin
01-24-2011, 11:10 PM
Yes, Editor would be nice. :) For me that's one of the main reasons to buy this game. :D

Make it over the shoulder.....:D

Cr4zy
01-24-2011, 11:19 PM
If there were to be an Editor for BS then it won't really offer much more than what you get with gears, the most you will get is an updated engine which has a lot more graphical enhancements and is a little more stable, plus the gameplay for BS.

New assets, latest engine, new world, new style. And unreal3 makes the engine version gow is on look considerably dated.

azurescorch
01-25-2011, 08:51 AM
If there were to be an Editor for BS then it won't really offer much more than what you get with gears, the most you will get is an updated engine which has a lot more graphical enhancements and is a little more stable, plus the gameplay for BS.

You forget a lot of mappers aren't great asset artists and they've been stuck with using the same assets for 3+ years now. Many would leap at the chance to have new assets, not to mention all the other new features the newer engine has.

Also it's the chance to make maps and mods for a new game. It's all well and good spending 200 hours on a map but it's a shame when only a dozen people will ever play it.

Count_de_Money
01-25-2011, 09:14 AM
I think the change in lighting system only is worth it, not to mention all other updates that make use of the editor easier and new assets.

Couple of days ago I tried to get look like this in UT3 but every result was just awful, only solution was to use external programs for light, now you have that with the editor.

http://img291.imageshack.us/img291/3750/deck2l.jpg

Cr4zy
01-25-2011, 09:27 AM
It's possible to get close to UDK lighting in UT3. But you end up using thousands of lights and have to have everything lightmapped. Which kills performance.

TheJamsh
01-25-2011, 12:04 PM
IF we get an Editor im so buying it for PC, as well as Xbox.

darksin
01-25-2011, 07:25 PM
Hope modders port the new models and weapons to UT 3......:D

Fartuess
01-26-2011, 06:10 AM
probably we won't be allowed (same as we aren't allowed to make UT3 inside UDK)

darksin
01-26-2011, 06:42 AM
OK, so just models like those Gears to UT 3, and some mutators the same as BS, some maps remake to suit UT, so we can play a BS total convertion mod in UT3, also no BS mp regret..:D

Lambent Veteran
01-26-2011, 07:22 AM
Hi Fartuess I would have thought that an editor of some sorts would be a selling point to modders like Kantham and JUGGERNUT. Come on Epic put the modders and me out of our misery give us some info.:confused::confused:

Don't forget SportingSCP!

Believe it or not, me and JUGGERNUT are best friends! :p

{DvT}JonahHex
01-26-2011, 08:51 AM
BS *Really* needs an editor. With an editor it is possible that the XBoxers will do their whining about their inability to use custom content in these forums instead of the UT3 forums. hehehe :D

azurescorch
01-26-2011, 09:59 AM
BS *Really* needs an editor. With an editor it is possible that the XBoxers will do their whining about their inability to use custom content in these forums instead of the UT3 forums. hehehe :D

HAhahaha :D

If it has an editor, I'm buying it just for that.

WOBBLER
01-26-2011, 11:19 AM
if BS is a cover shooting TPS with some kick actions etc, that will be best, what a pity, anyway better than nothing, if no more Gears on PC...
I would take gears2-3 PC over BS any day but sadly it looks like that isn't happening.:(


Its nice to see some of the guys who were on the Gears PC forums back here. Hopefully we get an editor.
Its nice to see you too.;)


Yes, Editor would be nice. :) For me that's one of the main reasons to buy this game. :D
your kick ass maps would be a reason for me to buy it.:D


New assets, latest engine, new world, new style. And unreal3 makes the engine version gow is on look considerably dated.


You forget a lot of mappers aren't great asset artists and they've been stuck with using the same assets for 3+ years now. Many would leap at the chance to have new assets, not to mention all the other new features the newer engine has.

Also it's the chance to make maps and mods for a new game. It's all well and good spending 200 hours on a map but it's a shame when only a dozen people will ever play it.
totally agree with both of you.


Don't forget SportingSCP!

Believe it or not, me and JUGGERNUT are best friends! :p
There are to many good modders out there to mention you all.:D


BS *Really* needs an editor. With an editor it is possible that the XBoxers will do their whining about their inability to use custom content in these forums instead of the UT3 forums. hehehe :D
I own all three platforms, but it would be fun to read the xbox fanboys whining.

I hope I'm wrong but with no info regarding an editor this close to release its not looking good is it.:(

darksin
01-26-2011, 07:50 PM
It' a rumor that first Epic suggest PCF make BS a cover system TPS, but PCF refused and still make it FPS, is that true?..:confused:..

Ghostofdelta2
01-26-2011, 08:35 PM
It' a rumor that first Epic suggest PCF make BS a cover system TPS, but PCF refused and still make it FPS, is that true?..:confused:..

Since Epic owns PCF I wouldn't think that makes sense. A more likely scenario is that Epic/PCF experimented with different types of gameplay before settling on the one we have today.

Prezadent
01-27-2011, 12:55 AM
PCF does not have a good track record when it comes to mod tools. Pretty grim actually.

mjordan
01-27-2011, 02:16 AM
From the Unreal Development Kit FAQ:

Q: How is developing UDK different from making mods?

A: Every time Epic ships a major new PC game, we ship the Unreal Engine tools with it and the mod makers blow us away with their creativity and ingenuity.

What makes UDK different is that it can be used by everyone. You don't have to own a copy of “Unreal Tournament 3” or “Gears of War” to get access to the engine tools, plus we are continually releasing free UDK updates.

In addition, all UDK releases are standalone products, meaning anyone can release a totally free game that requires no additional software.

The editor will be released. There's no need for an announcement.

WOBBLER
01-27-2011, 02:40 PM
From the Unreal Development Kit FAQ:

Q: How is developing UDK different from making mods?

A: Every time Epic ships a major new PC game, we ship the Unreal Engine tools with it and the mod makers blow us away with their creativity and ingenuity.

What makes UDK different is that it can be used by everyone. You don't have to own a copy of “Unreal Tournament 3” or “Gears of War” to get access to the engine tools, plus we are continually releasing free UDK updates.

In addition, all UDK releases are standalone products, meaning anyone can release a totally free game that requires no additional software.

The editor will be released. There's no need for an announcement.

If there is one do you think it will be similar to UT3 in supporting PS3 mods?

Cr4zy
01-28-2011, 11:32 PM
If there is one do you think it will be similar to UT3 in supporting PS3 mods?

That's upto Sony.

Kantham
01-29-2011, 10:28 AM
If there were to be an Editor for BS then it won't really offer much more than what you get with gears.

Sounds like a deal IMO.

chonglee
02-02-2011, 08:19 PM
I guess the thing is, if there was an editor, it had been announced already.

JUGGERNUT
02-03-2011, 05:16 PM
Amazingly enough, I think this thread contains my criteria for buying this game.

#1


Hi Fartuess I would have thought that an editor of some sorts would be a selling point to modders like Kantham and JUGGERNUT.

Yeah, if it doesn't have modding capabilities, then it's just BS.

#2


Make it over the shoulder.....:D

Yes, third person is always to my liking over first person.

#3


Don't forget SportingSCP!

Believe it or not, me and JUGGERNUT are best friends! :p

I am? (http://www.youtube.com/watch?v=hbOjS0Ah7_o#t=0m3s) ... Oh, yes, yes indeed!

Haha, the third reason is the modding community, a games lifetime is limited, but the mods make the experience last so much longer as proven with gears pc. Really, seeing all of the gears modders of old such as Nazgul, Wobbler, Freeman, interlock, taffer, and burnedinteral return as well as our current heroes of gears (Kantham, Roy2059, SportingSCP among many others) would be a great selling point. Seriously, all of us in a group for a month, just a month, could make a level/mod better than anything BS is going to have in it come release day. I'm thinking 2-d platforming version (http://www.youtube.com/watch?v=_YQ-Hlng0CY#t=0m13s).

And yes, Epic totally stole those ideas for BS.

shooter19
02-03-2011, 05:39 PM
Amazingly enough, I think this thread contains my criteria for buying this game.

I am? (http://www.youtube.com/watch?v=hbOjS0Ah7_o#t=0m3s) ... Oh, yes, yes indeed!


LOL you and your silly video references :D

JUGGERNUT
02-03-2011, 06:24 PM
Hehehe, also just finished watching all of wild 9, I think if Bulletstorm has an editor with enough flexibility to allow for jumping I'd make cratorscape.... I'm still going to recreate at least one level from wild 9 even if I can't jump though....
....
....
YOUR GRAND MAMMAS MAMMA! (http://www.youtube.com/watch?v=P6-Ytm2WWE4#t=1m37s)

Nawrot
02-08-2011, 01:33 PM
If it has editor (means its open for modding, and probably scripting) then adding jump is possible. And from looking at all demo comments and trailers, atm only Editor will be selling point for me. Game looks like Borderlands with big world, rpg elements and MULTIPLAYER replaced by fancy killing methods. I still hope that gameplay will be long and addictive.

JUGGERNUT
02-08-2011, 02:40 PM
Yeah, I know that gears characters will make it in somehow, happened with UT3... oh, wonder if MGS and Halo characters make it in, pumelling master chief would be ace.

Codine
02-09-2011, 09:56 PM
Yeah, I know that gears characters will make it in somehow, happened with UT3... oh, wonder if MGS and Halo characters make it in, pumelling master chief would be ace.

That's one of the reasons WHY epic probably doesn't want to put an editor on pc.

I remember all the heat with epic learning that people ported over the gears models.

It's such a shame but the only thing I can see about this game is epic trying to make a quick buck.

I bet it will go down in price within a few months when they shove out the dlc.

darksin
02-09-2011, 10:20 PM
A smart game company always love to support mods....

HideInLight
02-10-2011, 06:09 PM
Meh, gonna give bulletstorm a pass if no announcement about the editor soon, because than I'm just gonna assume there ain't. PCF and EPIC been dodging all the important questions about the pc version thus far.

Kantham
02-10-2011, 08:36 PM
I'm pretty much in the same boat. To be honest here, I don't care about mod support, but a level editor is a must for replayability.

As far as modding goes, there's more than enough content from what we've seen so far to keep this game interesting with new levels, UDK is the better approach for "modding" on the UE3.

JUGGERNUT
02-11-2011, 09:42 AM
UDK is constantly being updated so it's always a better engine. Might not be the best approach for modding though, cause I'd rather have all the scripts and packages ready to go off a full game, if I was to make a game though, then UDK is where I would go.

chonglee
02-14-2011, 01:53 AM
I'm pretty much in the same boat. To be honest here, I don't care about mod support, but a level editor is a must for replayability.

As far as modding goes, there's more than enough content from what we've seen so far to keep this game interesting with new levels, UDK is the better approach for "modding" on the UE3.

yes, a level editor is more than enough, but since this game is using UE3, we can safely say the editor is just like a normal UED which means you can modify quite a lot things. It would be pointless to waste time on an imcomplete version of UED just for a couple of mappers.

JUGGERNUT
02-14-2011, 05:15 PM
They better not limit the scripting side like they did with gears, they best make it like UT3 where the editor hasn't been beaten to death.

shooter19
02-14-2011, 05:23 PM
They better not limit the scripting side like they did with gears, they best make it like UT3 where the editor hasn't been beaten to death.

With G4WL being on the case, I very much doubt that because then you'd have access to the Games for Windows Live subsystem scripts.

JUGGERNUT
02-15-2011, 09:27 AM
Then it will have the same sad history as the gears editor, if not worse, hehe. There'll be more kismet commands with it being a newer version, but that'll only go so far. If you can't actually pickup your custom weapon like in gears, create new gametypes, and heaven forbid custom characters with a custom voice, then UT3 could potentially outshine this game if everything was ported over.

One more week until the truth is revealed I suppose, wonder if during installation you'll have to click more options then checkmark the "Install Editor" box. Hopefully we can just add -editor to the startup.exe path and get it running from there if it's too complex.

shooter19
02-15-2011, 12:24 PM
Then it will have the same sad history as the gears editor, if not worse, hehe. There'll be more kismet commands with it being a newer version, but that'll only go so far. If you can't actually pickup your custom weapon like in gears, create new gametypes, and heaven forbid custom characters with a custom voice, then UT3 could potentially outshine this game if everything was ported over.

One more week until the truth is revealed I suppose, wonder if during installation you'll have to click more options then checkmark the "Install Editor" box. Hopefully we can just add -editor to the startup.exe path and get it running from there if it's too complex.

Might be easier finding the console commands though if they make it like the UDK's console.

Might buy the game or wait a while

I've figured out gears can execute .U files, although it seems to execute pretty much any random extension file that contains text. .S19 ftw

HideInLight
02-15-2011, 02:24 PM
Are we really gonna have to wait until the game gets released to find out if there's gonna be an editor or not...

shooter19
02-15-2011, 03:38 PM
Are we really gonna have to wait until the game gets released to find out if there's gonna be an editor or not...

Dunno, I'm just wondering about the kismet/scripting stuff, if it's decent then I may experiment with it.

Flak
02-15-2011, 03:53 PM
Hey folks, sorry it took a while to get back to you here.

In Bulletstorm, we would have had to make modifications to the Unreal Editor to account for the skillshot system. We spent years developing the skillshot system and carefully balancing weapons, and it was a resource matter - make an editor we can ship with the game or keep polishing Bulletstorm for release.

Epic maintains the Unreal Development Kit (UDK) for people who would like to work with our game development toolset. We regularly release free, updated versions that include the latest additions to the engine. UDK *is* Unreal Engine 3 - plus it comes with sample content that can be used to make standalone games. Epic's engine team makes hundreds of improvements to the engine every month and UDK is the best way for developers to keep on top of the latest technology. UDK ships with the gorgeous visual features seen in Bulletstorm - Unreal Lightmass global illumination, light shafts (a.k.a. god beams), dynamic lighting and shadowing, and so much more.

shooter19
02-15-2011, 04:09 PM
Hey folks, sorry it took a while to get back to you here.

In Bulletstorm, we would have had to make modifications to the Unreal Editor to account for the skillshot system. We spent years developing the skillshot system and carefully balancing weapons, and it was a resource matter - make an editor we can ship with the game or keep polishing Bulletstorm for release.

Epic maintains the Unreal Development Kit (UDK) for people who would like to work with our game development toolset. We regularly release free, updated versions that include the latest additions to the engine. UDK *is* Unreal Engine 3 - plus it comes with sample content that can be used to make standalone games. Epic's engine team makes hundreds of improvements to the engine every month and UDK is the best way for developers to keep on top of the latest technology. UDK ships with the gorgeous visual features seen in Bulletstorm - Unreal Lightmass global illumination, light shafts (a.k.a. god beams), dynamic lighting and shadowing, and so much more.

I somewhat have to agree with this. Maybe they don't wanna risk the whole Gears port buggy editor thing again, and instead polishing up the game to keep PC players happy.

Kantham
02-15-2011, 04:31 PM
Will Bulletstorm have an editor: short answer, no.

Thanks, all I needed to know.

shooter19
02-15-2011, 04:38 PM
Will Bulletstorm have an editor: short answer, no.

Thanks, all I needed to know.

Yup that's pretty much the situation

Fartuess
02-15-2011, 05:19 PM
And actually despite fact that we probably won't need access to skilshot system from editor unless we need to refer to them from kismet ;). They aren't neccessary when creating map or change gameplay mechanics (because you are working in code not in editor). Anyway. Lets say that i belive in what Flak said because i can only suspect how they putted all gameplay mechanics into game.



So custom gametypes are a possibility.. or is it maybe incompatable with gears version?
2) Expect to pay for future BS DLC on the PC.


I'm gonna pre order BS tommorow, but don't expect from me to buy DLC. I will buy game, but DLC i will pirate unless it's true expansion pack.

JUGGERNUT
02-15-2011, 05:27 PM
Yeah, I have a feeling it's so they can release DLC... for a price, of course.

Can't believe I said earlier that all platforms should be treated equal..... we can do so much more on PC, PC should have gotten more.

chonglee
02-16-2011, 03:03 AM
Hey folks, sorry it took a while to get back to you here.

In Bulletstorm, we would have had to make modifications to the Unreal Editor to account for the skillshot system. We spent years developing the skillshot system and carefully balancing weapons, and it was a resource matter - make an editor we can ship with the game or keep polishing Bulletstorm for release.

Epic maintains the Unreal Development Kit (UDK) for people who would like to work with our game development toolset. We regularly release free, updated versions that include the latest additions to the engine. UDK *is* Unreal Engine 3 - plus it comes with sample content that can be used to make standalone games. Epic's engine team makes hundreds of improvements to the engine every month and UDK is the best way for developers to keep on top of the latest technology. UDK ships with the gorgeous visual features seen in Bulletstorm - Unreal Lightmass global illumination, light shafts (a.k.a. god beams), dynamic lighting and shadowing, and so much more.


So it's confirmed we won't have access to the editor?
I do understand and appreciate your hard work on polishing this game and that's why I pre-ordered it already, but it's been kinda a tradition for me and lots of other UE modders to make something for games from EPIC, which we can't do in UDK. We really enjoy the games and that's why we want to create something. UDK is very nice but it's more like a tool.
But anyway, thanks for the comment! And I am sure I can still get a lot fun from this game.
;)

HideInLight
02-16-2011, 05:07 AM
Disappointing, but at least we know now.

Nawrot
02-16-2011, 02:39 PM
I am disappointed by this lack of Editor, and silent removal of those more negative posts here.

Flak
02-16-2011, 03:08 PM
Constructive negativity is fine and everyone should know that by now. I understand your disappointment, but I will not allow insults and flames.

shooter19
02-16-2011, 03:16 PM
Constructive negativity is fine and everyone should know that by now. I understand your disappointment, but I will not allow insults and flames.

Hmm, I suppose this doesn't distract me from my Gears Mod project then but now I'm encouraged to wanna completely mod the crap out of Gears pc.

JUGGERNUT
02-16-2011, 06:11 PM
Hmm, I suppose this doesn't distract me from my Gears Mod project then but now I'm encouraged to wanna completely mod the crap out of Gears pc.

Hehe, same, quick, back to the gears editor, we mustn't be late for another crash!

Codine
02-17-2011, 03:48 AM
No mod tools are a negative gesture to the pc community, but honestly I don't think they would work very well for this game. It uses GFWL with no dedicated server support. So unless you're making these mods and maps for sp use only it would be impossible to bring them online unless you get people together to do it.

I would personally love custom maps since I know this game will be dead online in a month or two.

But oh well, I already preordered it from EA.

Just finished playing Necrovision, which is sort of this game set in a darker theme, and I loved it enough for me to get Bulletstorm. Necrovision was made by a few developers that left People Can Fly and it shared a lot of similarities with Bulletstorm, so it seems that there was talk of a shooter that you can "kill with skill" floating around People Can Fly for a while.

Either way, I would recommend Necrovision to anybody who's looking forward to Bulletstorm, especially since it shares it roots with People Can Fly. Not sure if it has any mod tools but its on the same engine as painkiller was. DX10 support and all even!

Gizmosan
02-17-2011, 11:47 AM
Thanks for confirming about the editor, I was either going to get the pc version (if it shipped with the editor) or the xbox 360 version. Now I can go pre-order

Of course you all know that Borderlands didn't ship with the mod tools, and the community eventually found a way. Give it time, maybe someone will reverse engineer the Bulletstorm code too :)

Cosmix
02-17-2011, 12:12 PM
The fact you release Bulletstorm in time is wonderfull and not naturally these days. Well done! No time to adapt the editor while that stadium is ok for me. But why dont release the editor later? You can do that after release of the game with a patch or -better- free DLC? It's not impossible and you know that.
The big advantage (and chance) of a PC game is that users are willing to support that game over years with new content and ideas. Why don't use that potential?
One more step I cant figure. In my opinion this is really a bad decision Epic.

SonicBlade
02-17-2011, 12:18 PM
So, long story short, we get no Editor.

Whether that was due to technical issues like ms. Flak said or just a lame excuse to enter the money-sucking DLC trend (prolly is a bit of both), it doesn't change the fact that it's still somewhat shameful to see an Epic game come without that which made them so cool in the past.

Well then my money is on another shooter title then, so many will pop up this year. But I'll play BS one way or another, anyways =p

Blade_hunter
02-17-2011, 01:45 PM
I thought they will give the editor, but no :(

JUGGERNUT
02-18-2011, 01:08 AM
Well, turns out they sort of are... they're giving us a chance to get the gears editor all over again (http://www.joystiq.com/2011/02/17/gears-of-war-free-with-bulletstorm-on-games-for-windows-next-wee/), this is kinda good though... more people on gears, more to experience custom mods and maps.

Fartuess
02-18-2011, 04:12 AM
ehh... Shall i give you another conspiracy theory? ;)

Blade_hunter
02-18-2011, 08:07 AM
I hope they will end up to give it anyway, modding is a thing that helps to keep a game alive through years.

JUGGERNUT
02-18-2011, 11:08 AM
ehh... Shall i give you another conspiracy theory? ;)

:)








.

shooter19
02-18-2011, 11:24 AM
:)


It's good Friday again jugger! :)

JUGGERNUT
02-18-2011, 05:41 PM
Haha, indeed it is!

... What makes it even better is I get Monday off as well, then the week after it's the whole week off.

shooter19
02-18-2011, 05:49 PM
Haha, indeed it is!

... What makes it even better is I get Monday off as well, then the week after it's the whole week off.

Yaaayyy, super secret pentagon testing can continue!

ARustyFirePlace
02-18-2011, 07:25 PM
cool, just cancelled my pre-order.

Slicer
02-20-2011, 01:33 PM
Just face it, dlc is killing the mod community. Soon only those who know how to hack games and edit that way.

If even Epic stops support us modders i fear we will die out soon enough.

darksin
02-21-2011, 04:17 AM
DLC is too limited, always new maps weapons blah blah, nothing new, and they can't change gameplay etc, like make people jump, so mod is more versatile and better....

Blade_hunter
02-21-2011, 10:03 AM
Well I think they continue a bit, I don't think they will stop the make something unreal contests and stuff like that.
I just hope they will give an editor or allow to use the UDK for it.

Sure I'm not happy for not providing an editor, but at least make the UDK usable to mod bulletstorm

_borsdy
02-21-2011, 01:24 PM
Remember when Epic was really mod community oriented?

:<

KenOfNZ
02-21-2011, 11:20 PM
Remember when Epic was really mod community oriented?

:<
Tell their big buyer MS to support modding for free. Doubt it will happen. Maybe for some $$$ they will.

SportingSCP
02-22-2011, 10:33 PM
Somewhere in the future they should release the editor in a "future patch" the maps in coop will get boring after 2months of playing it over and over even DLC wont keep up with my demand!

mmaruda
02-22-2011, 10:42 PM
Not gonna happen, noone supports mods nowadays - who would buy the DLC that has 3 maps and costs 800 MSP if you could download free content made by modders?

SportingSCP
02-23-2011, 09:57 AM
Not gonna happen, noone supports mods nowadays - who would buy the DLC that has 3 maps and costs 800 MSP if you could download free content made by modders?

well they should be smart and make DLC with new game modes .... official maps should only work for rank score

WOBBLER
02-23-2011, 04:07 PM
Thanks for the speedy reply;), Sad to here no editor:mad:, but heard good things about People can fly ,and they didn't do a bad job with gears pc. So I still might buy bulletstorm... But only on condition that you release Gears2 and 3 with the editor for the PC ....eventually. We have a deal then.