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otaku44
01-18-2011, 10:18 AM
is there a way of making fluid dynamics in the fluid surface actor,

like having an object dropping in the water, and the water ripples etc

HELP.

Whitenorthstar
01-18-2011, 10:50 AM
Ummmm I have seen a thread (and tutorial) here on simulating buoyancy. Not a perfect solution, but maybe the best UDK can do now. Just run a search on 'buoyancy' and U'll find it.

otaku44
01-18-2011, 02:01 PM
thanks for your help, ive done the search there is a lot of things, dont get what most of them mean,

is there a way of narrowing it down for me

Whitenorthstar
01-18-2011, 11:03 PM
tutorial http://www.youtube.com/watch?v=T9uNeU_GT4s

this thread... http://forums.epicgames.com/showthread.php?t=748912&highlight=buoyancy

otaku44
01-19-2011, 06:00 AM
ya thanks, found that tutorial :)