View Full Version : Development VS Build problems
01-11-2011, 06:20 AM
I am having a problem where a change I make in the development version does not transfer to the packaged version of the game.
The change is simply removing the tips and name of the map from the script that defines them. This worked perfectly for me, but when I distributed it for testing, the text was still there.
01-12-2011, 06:49 PM
Which file did you make your changes in? What lines did you change?
Example INI Hierarchy:
UDKengine.ini this file with the prefix UDK is a file that is auto/re/generated from defaultengine.ini which is based on postfix UDK files.
Best to make changes in default prefix then delete the UDK prefix file so it can be regenerated. Watch out any other changes youu made in the UDK prefixed file will be lost be sure to make them in the default files prior to deletion.
01-13-2011, 04:12 AM
I know about that, but the those scripts are in a class. Not an ini.
01-13-2011, 07:06 AM
delete CookedPC\*, to make sure that it refreshes all of the stuff when it cooks.
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