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View Full Version : How grunge is applied



ziuber18
01-06-2011, 09:21 AM
Hi, can someone explain to me how grunge texture is applied to a model in udk?
I've checked in material editor and it wasn't there.

Here's an example:
http://img220.imageshack.us/img220/4434/file00220110106150741.jpg (http://img220.imageshack.us/i/file00220110106150741.jpg/)

tridiART
01-06-2011, 09:38 AM
hello
thought it might be here after a short trial.

Select object > F4 Mesh Actor Properties > Static Mesh Actor > Static Mesh Component > Mobile Settings > Use Simple Lightmap Modifications & Texture

http://img152.imageshack.us/img152/3619/clip3m.jpg

ziuber18
01-06-2011, 10:45 AM
wow man you are great! Thanks.