View Full Version : There is the versus in the game?
DarkAp89
12-30-2010, 12:56 PM
Sorry if it's already answered, but Bulletstorm support the versus multiplayer? Or there is only Anarchy mode and Echos?
In the gameinformer with Bulletstorm as cover story, if I remember right, the devs says that the versus will be in the game, but not sure about a co-op campaign.
The last point is confirmed but the first? I haven't read anything about it.
Mort_Q
12-30-2010, 01:05 PM
Sorry if it's already answered, but Bulletstorm support the versus multiplayer? Or there is only Anarchy mode and Echos?
In the gameinformer with Bulletstorm as cover story, if I remember right, the devs says that the versus will be in the game, but not sure about a co-op campaign.
The last point is confirmed but the first? I haven't read anything about it.
http://www.youtube.com/watch?v=A4MG8h1fttw&feature=fvsr
Addnan
12-30-2010, 01:08 PM
Nothing about a versus yet.
Mort_Q
12-30-2010, 02:05 PM
The Leash, or whatever it's called, doesn't looked like it's very balanced for PvP. They'd have to disable it, or give it a huge cool down... but the video (not EPIC or PCF, granted) linked above says no versus, only a non-campaign co-op mode.
bent toe
12-30-2010, 03:30 PM
Crap.. i just removed this game from my instant buy list.
I'll buy it when it's cheaper.. just like Mafia 2, Just cause, Assassins creed and so on... all games with sp only, is no need to buy on release day.
Great sp = buy when cheaper
Awesome mp = instant buy
DarkAp89
12-30-2010, 04:38 PM
Umph :[ No versus is a disappointment... I think a versus with kicks, leash and all well balanced and fair is a kick ass. Thinking at Gears, the multiplayer in the first game weren't something planned from the start...
Well, I hope then for a long campaign...
Mort_Q
12-30-2010, 04:47 PM
Hands-on: Bulletstorm's horde-like 'Anarchy' mode (http://www.destructoid.com/hands-on-bulletstorm-s-horde-like-anarchy-mode-189143.phtml)
It would be silly of the house of Unreal and Gears to exclude multiplayer completely, which is where "Anarchy" mode comes into play. This is the game's equivalent to a "Horde" mode, where waves of increasingly harder enemies attack and up to four players can work together to not only survive, but to also get as many points required to reach the target score.
You can't play "Anarchy" like you would a standard "Horde" or "Firefight" match. Points matter and the only way you can get the amount of points needed is with teamwork. There are even moments when the game highlights a random enemy giving you a chance to score more with a team attack. For example, one player sends an enemy up into the air and the rest of the team shoots the guy to pieces. Failing to reach the target score will result in the team repeating the same wave until the score is reached.
Sounds good to me... wonder how griefer proof it is.
Mort_Q
12-30-2010, 05:53 PM
Echoes Mode (http://www.peoplecanfly.com/blog/2010/12/echo-mode-its-your-fault/#comment-112)
Bulletstorm is about being extremely powerful and playing with your enemies (We keep referring to it as cat and mouse). A cool kill is for example you leashing someone, sending him up in the air, flail him with grenades (wrapping grenades around him), then leash him again and finally kick him into a metal spike.
Now, that is AWESOME to do. It’s not fun to have someone else do it to you. :( With the kind of gameplay Bulletstorm offers, it’s more fun to work together and play with the enemies. So we decided to focus on that.
Hmmmm.... more text.... type type type...
Bulletstorm Multiplayer Game Preview With Cliff Bleszinski (http://g4tv.com/videos/50107/Bulletstorm-Multiplayer-Game-Preview-With-Cliff-Bleszinski-/)
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