View Full Version : Abandoned warehouse, a castle, and a grunge room (demo reel)
josealvarado
11-22-2010, 04:05 PM
Hello everyone. I was suggested to post my demo reel here since everything in there was made using UDK. I hope you guys enjoy it.
http://vimeo.com/17026963
IrOnTaXi
11-22-2010, 05:35 PM
looks pretty cool. I'd say at this point its time to step up the level of detail and make something a little more vast/complex.
Looks clean though, which is important.
What are you looking to do from this point? there are alot of teams around looking for people to work on various environments. You could certainly pick up some projects for experience..
Cheers!
josealvarado
11-22-2010, 07:55 PM
looks pretty cool. I'd say at this point its time to step up the level of detail and make something a little more vast/complex.
Looks clean though, which is important.
What are you looking to do from this point? there are alot of teams around looking for people to work on various environments. You could certainly pick up some projects for experience..
Cheers!
Thanks for the feedback IrOnTaXi! That’s exactly what I am planning to do. I already have plans to make some small scenes and one (hopefully two) big one to create another demo reel.
At this moment I am getting ready to graduate (tomorrow), keep applying for jobs, and packing stuff to move out to my home town until I find a job. I also started working with four coders and one more artist in a small game for the android, and I will be helping a friend with her company on the 2d art.
But the environment project idea sounds pretty cool! I will be taking a close look at them but I will make sure that I will have the time to work on them before I decide to join. I will also try to convince the other artist that I mentioned because I know he would like the challenge too and I have worked already with him so it will be cool if we both join a project to help and keep growing as artists.
IrOnTaXi
11-22-2010, 08:57 PM
yeah. mod and UDK develop projects are a great learning environment. I worked on Project reality MOd for bf2 for nearly 3 years with more than 50 team members. learned more from them than any course I took
josealvarado
11-24-2010, 09:44 AM
I was checking it out and that's pretty cool. Amazing job all of you.
ninjabuddy
12-01-2010, 10:37 PM
How did you get the wireframe effect? Looked beast.
josealvarado
12-05-2010, 11:44 PM
Thanks ninjabuddy! To get the wireframe effect, I used two commands at the same time: one to show something in this case the normal maps, and the wireframe one. Also, I change the color of the wireframes on their properties. Here are the commands:
wireframe: show meshedges
normal maps: viewmode detaillighting
If you need help feel free to ask me.
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