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View Full Version : HUD take menus focus



LLNephilim
11-18-2010, 07:28 AM
I am trying to make a menu that recives input from the player, but my HUD seems to take focus away from the menu so it doesn't recive any input :confused:

So I was wondering if there were some way to pospone HUD initialization untill I actually start a game from the menu, or if I could prioritise menu focus over HUD focus?