View Full Version : Some Tests
omegavandal
11-11-2010, 09:28 AM
http://img816.imageshack.us/img816/3647/cena1c.jpg
http://img688.imageshack.us/img688/1232/cena2b.jpg
http://img266.imageshack.us/img266/1064/tarjaudkbrasil.png
Althar
11-11-2010, 03:37 PM
Awesome ! It looks like real photo. Very good work.
seenooh
11-14-2010, 11:27 AM
If you use Lightmass, it'll look much better than that.
omegavandal
11-14-2010, 04:26 PM
Hi, txs for the comments.
This is not a final image, i have a lot work to do yet, first image need better work and the second already have lightmass, but i dont work on that hehehehehh.
So, next week maybe i post more ^_^
Tom Shannon
11-15-2010, 11:09 AM
Great work! I like the low-poly furniture. Looks great. The Ambient occlusion and overall lighting are suspect still (SSAO isn't terribly good in arch rendering since it's dirty and inaccurate). But I think you're totally on the right track! Try baking the ambient occlusion into your props using shade maps baked into the diffuse.
Cheers! Cant' wait to see some more!
AAaRoNN
11-16-2010, 11:50 AM
How do you get that reflective look ?
omegavandal
11-25-2010, 05:31 AM
hi
for reflective material, i use simple ~SceneCaptureReflectActor~ and ~render to texture~
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