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Lux87
10-21-2010, 07:39 PM
guess this is the proper section for this:

http://www.youtube.com/watch?v=WmsofJMiRcw

http://www.youtube.com/watch?v=JbB1J44Iwww

http://www.megaupload.com/?d=6XUGSONO

eternalcrisis
10-22-2010, 06:49 AM
Very nice man. Good work.

edx76
10-22-2010, 05:37 PM
This is great! Do you plan to make a game?

Lux87
10-22-2010, 07:37 PM
thanks for the replies, i'm an architecture student, so my first aim was to give life to my projects, i've not in project any game by now, also because i'm not a programmer, so i would not be able to make a serious game!

Nikola
10-23-2010, 07:22 AM
Nice!

I think thet the indoor render could be better. It is so flat. Maybe u could add some postprocess, better AO, render settings.

Lux87
11-21-2010, 07:53 PM
@Nikola: Thanks for the reply, what you mean for a better AO, because i haven't found any place where to set it, there is only a turn on/off option in world properties, i've not been able to find it!

By the way i've added a sort of initial menù, that i will use for my other project too, here it is:

http://www.youtube.com/watch?v=sgicXh8xfs4

c&c are welcome!

omegavandal
11-21-2010, 08:30 PM
@Nikola: Thanks for the reply, what you mean for a better AO, because i haven't found any place where to set it, there is only a turn on/off option in world properties, i've not been able to find it!

By the way i've added a sort of initial menù, that i will use for my other project too, here it is:

http://www.youtube.com/watch?v=sgicXh8xfs4

c&c are welcome!

postprocesschain

Psilocybe
11-21-2010, 08:45 PM
That was really great man, I look forward to seeing more. You did a great job on the lighting and composition. Oh, and I love the menu system. Very clean and nice.

benprince85
11-24-2010, 07:45 AM
Great work Lux87!!

Would be interested to see a screen shot of the Kismet/Scripting for how you did the intro scene etc...

Ben

Lux87
11-25-2010, 04:16 PM
Thanks for replyes! for the menù it's very easy to do, i've placed a trigger(remember to deactivate the trigger option "Aim to interact"), then i've added New Action->Misc->Console Comman, and Player variable, as you can see in the picture, in this way you can call console command through triggers:

http://img404.imageshack.us/img404/5035/senzatitolo1ak0.th.jpg (http://img404.imageshack.us/i/senzatitolo1ak0.jpg/)

in my case i've used the Quit command to close the game and the Open (Map name) command to open the required map! hope this help :)

Daniel Vogel
11-26-2010, 12:32 PM
Awesome level!!! Check out the following page to increase the quality of the video generated :-)

http://udn.epicgames.com/Three/CapturingCinematicsAndGameplay.html

Lux87
11-29-2010, 01:10 PM
Thanks for the link Daniel! Something really interesting, but the Maxqualitymode mode seems to do nothing to my level :confused: i would like to activate the antialiasing but can't find a way to do it!

Lux87
12-01-2010, 01:23 PM
Night version added:

http://www.youtube.com/watch?v=KL3UIwO5npw

taz1004
12-01-2010, 03:00 PM
Nice but I always can't seem to watch your videos for more than one minute as I get motion sickness. These first person views... they're intuitive to the user but can be dizzy for viewers. Please be courteous to the viewers. Try using game pad and maneuver slower.

Lux87
12-02-2010, 12:35 PM
@taz1004: here you go:

http://www.youtube.com/watch?v=5u5kgwkHSzA

horoxhoro
12-15-2010, 04:39 AM
hi lux87 nice job...!! very impressive
im new with udk...i manage do a simple map lvl with some box environment for testing.
how to hide the gun? the game UI? i really need this help...hope u can give some tips

thanks!!!!

horoxhoro
12-15-2010, 08:35 AM
hi lux87 nice job...!! very impressive
im new with udk...i manage do a simple map lvl with some box environment for testing.
how to hide the gun? the game UI? i really need this help...hope u can give some tips

thanks!!!!

and how to disable jump?? and dash?..need help

Tom Shannon
12-15-2010, 11:14 AM
Lux, great work! The night scene is great :D My only comment is the saturated blue tint of the moon light. Moon light is very white to the adjusted eye while the environment has a very dark blue tint to it. The purple coming in the window is a little distracting.

This really has come a long way from the early days. I also really like your menu system very fun and very clean presentation with the loading screen, etc.

kbecker76
12-20-2010, 11:11 AM
lux, can u post a "making off" of this work?
im really interested in doing something like this to my arch works.

Lux87
12-21-2010, 05:16 AM
@horoxhoro: For the HUD, you can do it in kismet, for the rest, you have to make your own pawn, it's not that hard, there are a lot of tutorial around!

@Tom Shannon: Thanks! Many says that it's too blue, but the contrast between cold and warm inside the house, was a great surprise for me when ligthmass has finished his work! I mean that i liked it a lot! I'm happy that you like all the rest, if someone like you say that it's good, then i can surely trust!

OT. Really great work on intellidrive! would like to have at home a pc like that!!

@kbecker76: it's nothing more than exporting and importing in UDK, the material setup it's really basic, if you start experimenting you'll see that it's not that hard to require a making of, but if i have some time i'll try to do something!

horoxhoro
12-21-2010, 06:51 AM
@horoxhoro: For the HUD, you can do it in kismet, for the rest, you have to make your own pawn, it's not that hard, there are a lot of tutorial around!

thanks for the advise :)
I found alot tutorial to hide the HUD by using cinematics toggle. Not sure its good or not.I found this toggle is temporary hide HUD when Press on escape button and resume to the game the HUD is appear.

Now Im trying to Use Unrealscript to custom the HUD eg. the radar map is the map or the environment and remove the heath and ammo bar.

for the jump and dodge yeaa i made my own gametype. and its work :)

hope can share more in the future to make better VIE :)

MCarmona
08-10-2011, 03:18 PM
Hey LUX87, great job and thankx for the kismet shot. did u find the AO Options?