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Nikola
10-19-2010, 08:32 AM
Hi all,

I think that this thread goes in here :)

http://forums.epicgames.com/showthread.php?t=714795&highlight=faculty

video:

http://www.youtube.com/watch?v=EBOC83pAwyk


http://img64.imageshack.us/img64/2295/52698747.jpg

http://img64.imageshack.us/img64/4471/19220703.jpg

http://img687.imageshack.us/img687/2249/95489608.jpg

http://img62.imageshack.us/img62/1411/64813425.jpg


http://img717.imageshack.us/img717/9176/14787809.jpg

http://img687.imageshack.us/img687/8823/43427573.jpg

http://img135.imageshack.us/img135/9457/90437219.jpg (http://img135.imageshack.us/i/90437219.jpg/)



Soon I will update it :)



greetings
Nikola

taz1004
10-19-2010, 02:27 PM
Scale seems a bit off to me but other than that, it looks great. How did you get the real time reflections on the floor? Isn't it costly on resources?

ZeJudge
10-19-2010, 02:54 PM
Looks very nice! Good job!
Great job on the reflections, they look amazing.

How long did this take you?

Nikola
10-20-2010, 05:16 AM
thz ppl

taz1004:

RT Reflection node workflow

http://img691.imageshack.us/img691/5585/nodes.jpg

Yes it costs but it goes smoothly

ZeJudge:

Out students made this model

Tom Shannon
10-21-2010, 01:44 PM
Are you guys also using a post process to blur the reflections?

Nikola
10-23-2010, 07:23 AM
yup, on the object level.
Other thread...

raxell
11-03-2010, 09:31 PM
oh beautiful!!

How do you get this lightmass??? i can't get a lightmass clean like yours

benprince85
11-04-2010, 07:37 PM
Brilliant work. I hope my project ends up looking as good as this :)

Ben

neurosys
01-26-2011, 09:05 AM
That looks really cool.
Thanks for sharing it!

ilguano
03-31-2011, 02:08 PM
Really cool

micahpharoh
03-31-2011, 02:25 PM
Old thread, but as cool as ever ;)

Nikola
04-04-2011, 01:31 PM
Thz ppl, as soon as we get permision will show new work