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Max Power
06-25-2010, 02:53 PM
http://chrisholden.net/udk-dm-kudzucity01.jpg

download here
http://chrisholden.net/dm-openhall.zip

Working on a new DM level. It's small/medium size deathmatch map designed for 2-8 players. I have not yet created ANY art for this level. It's pure layout. So if you find it necessary to give artistic feedback, god bless you.

That said, what I'm looking for is feedback on design. Is it easy to get around?, feel adequitely equipted? fun? any additional paths, navigation, blocking things off and so on.

For quit testing, you'll need the lastest version of UDK installed
To run this level, extract the zip here:
Place Openhall.upk in UDK > UDKGame > Content
Put DM-Openhall02.udk in the Maps directory of Content
Then open Dm-Openhall02 in UDK
Click the little joystick icon in the upper right (play level in editor window)
Once in game, you can hit ` to drop the console and type addbots 5 (anywhere between 2 and 7 is fine depending on how frantic you want the action)

Let me know what you think

Zomy
06-25-2010, 10:52 PM
WOW!
Is REALLY nice art for what i can see trougth that screenshot. I will download this soon as i could :).
Really nice.

Max Power
06-27-2010, 06:30 PM
http://chrisholden.net/openhall01.jpg

Went vegetation crazy on Saturday, so here's a big update. Only a few small areas have plants, so don't worry about those other places. Still tons and tons to do, but I'm so cool I'll let you play! None of this fake environment art ****.

Max Power
07-01-2010, 01:14 PM
http://chrisholden.net/udk-dm-kudzucity01.jpg

Small update from last night
put down more vegetation,
fixed col bug dansh found
amd fixed addition collision error found in later playtesting.

You can grab latest version here (require may udk or newer)
http://chrisholden.net/dm-openhall.zip