Max Power
06-25-2010, 02:53 PM
http://chrisholden.net/udk-dm-kudzucity01.jpg
download here
http://chrisholden.net/dm-openhall.zip
Working on a new DM level. It's small/medium size deathmatch map designed for 2-8 players. I have not yet created ANY art for this level. It's pure layout. So if you find it necessary to give artistic feedback, god bless you.
That said, what I'm looking for is feedback on design. Is it easy to get around?, feel adequitely equipted? fun? any additional paths, navigation, blocking things off and so on.
For quit testing, you'll need the lastest version of UDK installed
To run this level, extract the zip here:
Place Openhall.upk in UDK > UDKGame > Content
Put DM-Openhall02.udk in the Maps directory of Content
Then open Dm-Openhall02 in UDK
Click the little joystick icon in the upper right (play level in editor window)
Once in game, you can hit ` to drop the console and type addbots 5 (anywhere between 2 and 7 is fine depending on how frantic you want the action)
Let me know what you think
download here
http://chrisholden.net/dm-openhall.zip
Working on a new DM level. It's small/medium size deathmatch map designed for 2-8 players. I have not yet created ANY art for this level. It's pure layout. So if you find it necessary to give artistic feedback, god bless you.
That said, what I'm looking for is feedback on design. Is it easy to get around?, feel adequitely equipted? fun? any additional paths, navigation, blocking things off and so on.
For quit testing, you'll need the lastest version of UDK installed
To run this level, extract the zip here:
Place Openhall.upk in UDK > UDKGame > Content
Put DM-Openhall02.udk in the Maps directory of Content
Then open Dm-Openhall02 in UDK
Click the little joystick icon in the upper right (play level in editor window)
Once in game, you can hit ` to drop the console and type addbots 5 (anywhere between 2 and 7 is fine depending on how frantic you want the action)
Let me know what you think