Smokin
06-11-2010, 06:18 AM
Hey Guys, I hope I get some opinion and advices on my very first map with UDK.
So I proudly present, after a lot of work (about 3 weeks :D )
Colosseum
Mode: Deathmatch
Player: 8
Key elements:
- Wide open map for a good view and tactical thinking
- 3 different layer for tactical positioning
- Main spot in the middle of the map
- Very high movement and a good flow within the level
- 1vs.1 situations on the outer ring, 1vs.X action in the middle ring
Setting:
Colosseum is a very stony map with wood, like in the old medieval times. The bottom is a green acid pit. The map is very bright and lighted and has a wonderful open sky. Everything should remember the player on an old colosseum where the ancient warriors fought to their death.
Self made features:
- Fire particle effect
- Moving clouds over the ground
- Blood and splatter decals
- Wood materials for top and bottom
(Just want to mention that, because I´m especially proud of that ^^)
Video:
(video shows the beginning to the end of the project in a few steps)
http://www.youtube.com/watch?v=_mAU5JwlMhE
Screenshots:
http://www.pictureupload.de/originals/pictures/350/070610201531_7.jpg
http://desmond.yfrog.com/Himg688/scaled.php?tn=0&server=688&filename=93991366.jpg&xsize=640&ysize=640
http://www.pictureupload.de/originals/pictures/350/070610201731_1.jpg
Mirror for the download:
http://www.2shared.com/file/JfdDx-5L/Colosseum.html
http://www.wikiupload.com/JynSeXfL
http://rapidshare.com/files/397808237/Colosseum.rar.html (not recommend, rapidshare just sucks ^^ )
How to install:
Put the "Colosseum.udk" in \UDK\UDK-2010-04\UDKGame\Content\Maps
Put the "MyPackage.upk" in \UDK\UDK-2010-04\UDKGame\Content
The MyPackage file is needed, because I used some own materials and decals.
If possible give me some good tipps and advice how you like the map, or dislike the map. If I should change something, if the map makes fun and so on.
Any answer is really appreciated.
So I proudly present, after a lot of work (about 3 weeks :D )
Colosseum
Mode: Deathmatch
Player: 8
Key elements:
- Wide open map for a good view and tactical thinking
- 3 different layer for tactical positioning
- Main spot in the middle of the map
- Very high movement and a good flow within the level
- 1vs.1 situations on the outer ring, 1vs.X action in the middle ring
Setting:
Colosseum is a very stony map with wood, like in the old medieval times. The bottom is a green acid pit. The map is very bright and lighted and has a wonderful open sky. Everything should remember the player on an old colosseum where the ancient warriors fought to their death.
Self made features:
- Fire particle effect
- Moving clouds over the ground
- Blood and splatter decals
- Wood materials for top and bottom
(Just want to mention that, because I´m especially proud of that ^^)
Video:
(video shows the beginning to the end of the project in a few steps)
http://www.youtube.com/watch?v=_mAU5JwlMhE
Screenshots:
http://www.pictureupload.de/originals/pictures/350/070610201531_7.jpg
http://desmond.yfrog.com/Himg688/scaled.php?tn=0&server=688&filename=93991366.jpg&xsize=640&ysize=640
http://www.pictureupload.de/originals/pictures/350/070610201731_1.jpg
Mirror for the download:
http://www.2shared.com/file/JfdDx-5L/Colosseum.html
http://www.wikiupload.com/JynSeXfL
http://rapidshare.com/files/397808237/Colosseum.rar.html (not recommend, rapidshare just sucks ^^ )
How to install:
Put the "Colosseum.udk" in \UDK\UDK-2010-04\UDKGame\Content\Maps
Put the "MyPackage.upk" in \UDK\UDK-2010-04\UDKGame\Content
The MyPackage file is needed, because I used some own materials and decals.
If possible give me some good tipps and advice how you like the map, or dislike the map. If I should change something, if the map makes fun and so on.
Any answer is really appreciated.