amigoface
06-06-2010, 10:28 AM
I read the splineactor and the splineloftactor page on the UDN
but still have problems to get them working correctelly
- For example how to attach a mesh to the splineactor
what i want to do is a sort of aircraft "animation" that follow a curved path and shooting projectiles
is it possible to make it with the splineactor and if yes how ?
- for the splineloftactor i get always a defmormed mesh
any help is appreciated
thanks and good day
but still have problems to get them working correctelly
- For example how to attach a mesh to the splineactor
what i want to do is a sort of aircraft "animation" that follow a curved path and shooting projectiles
is it possible to make it with the splineactor and if yes how ?
- for the splineloftactor i get always a defmormed mesh
any help is appreciated
thanks and good day