allsamude
04-25-2010, 08:06 AM
Hi all,
I am trying to create some barrels that can damage both the player and some walls with radial damage.
I seen in some previous kismet versions the action "Cause Radial Damage". Don't know if it was something created by hand or not, but was just what i needed.
Anyone has an idea how can i create a Kactor that explodes after some time and causes radial damage through unreal script?
Thanks in advance :)
I am trying to create some barrels that can damage both the player and some walls with radial damage.
I seen in some previous kismet versions the action "Cause Radial Damage". Don't know if it was something created by hand or not, but was just what i needed.
Anyone has an idea how can i create a Kactor that explodes after some time and causes radial damage through unreal script?
Thanks in advance :)