Hboybowen
04-24-2010, 01:51 AM
http://i152.photobucket.com/albums/s183/hboybowen/LevelDesignReferencePage.jpg
http://i152.photobucket.com/albums/s183/hboybowen/Planetdemo.jpg
I am currently starting a demo project to work on concepting for a Space Sim I call The Universe. The game has a very easy and sport like gametype. The Player captures areas of the "Universe" much like conquest. Each area has different planets which represent the many black dots on the layout image with may of the great celestial objects found throughout the universe. The game ends when all areas all captured and the invaders destroy the opposing stronghold which is heavily fortified.The bottom image is one of many planets I did ahead of of all this. I used Maya for texture creation and will hopefully use the UDK Planet Shader if I cant get it to work and create some extra planets. My main concern is the celestial bodies which will be done in particles.
so:
1-Planets
2-Celestial Bodies
3-Demo Ship Models
4-Demo Space Station Model
I have some fun work ahead of me.:D
http://i152.photobucket.com/albums/s183/hboybowen/Planetdemo.jpg
I am currently starting a demo project to work on concepting for a Space Sim I call The Universe. The game has a very easy and sport like gametype. The Player captures areas of the "Universe" much like conquest. Each area has different planets which represent the many black dots on the layout image with may of the great celestial objects found throughout the universe. The game ends when all areas all captured and the invaders destroy the opposing stronghold which is heavily fortified.The bottom image is one of many planets I did ahead of of all this. I used Maya for texture creation and will hopefully use the UDK Planet Shader if I cant get it to work and create some extra planets. My main concern is the celestial bodies which will be done in particles.
so:
1-Planets
2-Celestial Bodies
3-Demo Ship Models
4-Demo Space Station Model
I have some fun work ahead of me.:D