Hyrage
04-15-2010, 07:02 PM
Bulletstorm looks like an awesome FPS and any awesome FPS should really offer highly decent controls to survive on the console market! Unreal Tournament 3 could have been an awesome FPS, but the acceleration was only affecting the X-axis and the sensitivity only the Y-axis.
Bulletstorm really needs to offer 2 things:
1. An option to completely remove the auto-aim on the Console versions - the players should NEVER be forced to use that crap
2. The game should offer a much more balanced aiming system than UT3 (PS3 + 360):
Unreal Tournament 3 - Settings
Sensitivity (Y axis!?): 1-20
Acceleration (X axis!?):1-10
What Bulletstorm should have instead (similar...):
Sensitivity Y-axis: 1-10
Sensitivity X-axis: 1-10
Acceleration Y-axis: 1-10
Acceleration X-axis: 1-10
The screenshots look amazing guys, I can't wait to perform skillshots!!!!
Bulletstorm really needs to offer 2 things:
1. An option to completely remove the auto-aim on the Console versions - the players should NEVER be forced to use that crap
2. The game should offer a much more balanced aiming system than UT3 (PS3 + 360):
Unreal Tournament 3 - Settings
Sensitivity (Y axis!?): 1-20
Acceleration (X axis!?):1-10
What Bulletstorm should have instead (similar...):
Sensitivity Y-axis: 1-10
Sensitivity X-axis: 1-10
Acceleration Y-axis: 1-10
Acceleration X-axis: 1-10
The screenshots look amazing guys, I can't wait to perform skillshots!!!!