Epic Games Forums
UDK Programming and Unrealscript
> Individual "PhysicsWeight" for bones?
View Full Version :
Individual "PhysicsWeight" for bones?
03-17-2010, 08:39 AM
I wounder, is it possible to set different values of "PhysicsWeight" to different bones? Like set it to 1.0 for root and 0.5 for all other bones.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.