03-08-2010, 03:53 PM
I'm looking in to see the basic assets in a standard game that utilizes UDK. I was wondering if there was anyone who has made a FPS game, or somewhat similar, and would allow themselves to share with me their file. The game doesn’t have to be complete; however, my team would like to see the kismet functions and other tools referencing what went in to making a certain asset work (such as character animation, player controls, UI, art assets(materials), level functions, and possibly AI). We acknowledge what is made in the file is strictly not of our own, and we are not going to reuse, manipulate, or steel anything from the file. We just want something to look at for reference. Thank you.