smerf1
02-23-2010, 07:47 AM
i have made just a simple box in 3DS MAX and exported it over to UDK, I have the object on my screen and apply a texture, but the texture is stretched!
how do i resize it on a static mesh?
i know for BSP just simply double click the brush and that brings up the options to do so!
how ever tis does not work on static mesh's!
any help please?
how do i resize it on a static mesh?
i know for BSP just simply double click the brush and that brings up the options to do so!
how ever tis does not work on static mesh's!
any help please?