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Zman110
02-21-2010, 06:34 PM
Hi,
Is there any way to import a sword weapon and be able to use it as a melee wepon? I want to be able to swing it and it do damage on contact. Here is my model...
http://img638.imageshack.us/img638/760/modl.png (http://img638.imageshack.us/i/modl.png/)

Thanks in advance.

Xendance
02-21-2010, 06:48 PM
Yes there is a way. It requires coding and animating it. There must be some threads about this on this forum.

Zman110
02-21-2010, 07:12 PM
ill check. and thanks.

Forsaken
02-21-2010, 07:35 PM
in general discussion, I think, I had a conversation with 2 others. In which we were sure that attaching bones or making a moveable bone in the shape of the weapon could be a good idea.
Though a real tutorial is not out.
I would recommend to look trough the impacthammer.
Just for the beginning.
Because if you hit, you want to penetrate a certain point and nothing before or after.(that was my idea about combat and why a impacthammer system is for the beginning okay)

2door
02-22-2010, 05:54 AM
Yes, there is a very simple way that I am using in my game. Think of it as a simple gun with a very short firing range.

What I'd do, I'd use the shockrifle as a basis for it. Copy and strip the class it of unnecessary code, then have one swing as a weaponfire animation and another as weaponaltfire animation.

Zman110
02-23-2010, 04:19 PM
nice. ill look into both ideas.