PDA

View Full Version : Animation not playing in AnimSet editor



dps
01-16-2010, 06:40 PM
I created a skeletal mesh, rigged it, made 2 animation sequence, walk and jump, i exported them as a PSA with ActorX.

In UDK a imported everything, but the animset settings in the skeletal mesh, created a animtree, the editor could link the animation to the animset, everyting seems to work fine.

Except i can see the animation playing... when i choose the animation in the anim set and click play, the timeline moves and it last the same time as the animation is supposed to, yet the model doesn't move. It's like my animation are empty but i really moved the bones and the exporter recorded them...

anyone had this problem and know what is it ?:(

Kelt'ar
01-16-2010, 08:34 PM
I created a skeletal mesh, rigged it, made 2 animation sequence, walk and jump, i exported them as a PSA with ActorX.

In UDK a imported everything, but the animset settings in the skeletal mesh, created a animtree, the editor could link the animation to the animset, everyting seems to work fine.

Except i can see the animation playing... when i choose the animation in the anim set and click play, the timeline moves and it last the same time as the animation is supposed to, yet the model doesn't move. It's like my animation are empty but i really moved the bones and the exporter recorded them...

anyone had this problem and know what is it ?:(

Have you tried going to ANIMSETS (It think...Next to MESH-where you choose your materials) and untick: B ROTATION ONLY?

dps
01-16-2010, 09:41 PM
it's not checked. :(

i've been messing around with that stuff for a while ! :confused: