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View Full Version : Merging UT3 Male Skeleton to Custom Mesh



Code Jackers
01-13-2010, 09:50 AM
Hello forums, i have been searching and reading several different tutorials in the past few weeks about how to merge the UT3 Male Skeletal mesh to your own custom model and i am having too much trouble. I can export the models textures and mesh into UDK fine and easy but i Can't get the UT3 Male models skeleton into the model. Is there anyway or anyone who can help me get this done it would be a great help and much appreciated.

alvarofer0020
01-15-2010, 08:32 AM
i think you just need import you model as a skeletal mesh search for some of the udk caracters animset and added to your model

m3fs
01-15-2010, 08:10 PM
so you want to skin your model with the UT3_Male rig?

If that's the case just do that then import it with actorx. When deleting the ut3_male mesh make sure you unhide all as there may be some pieces parts hanging around.

dr3k
01-23-2010, 05:04 PM
hey , i have my model and the ut3 skeleton in the same scene in 3dsmax, so i want to merge them , how can i do this?

m3fs
01-23-2010, 05:11 PM
This might help get you started.

http://www.lmgtfy.com/?q=3ds+max+rigging+tutorials

dr3k
01-23-2010, 05:28 PM
thanks , reading.... hahahaha

dr3k
01-23-2010, 05:42 PM
also if a rig my character in other software (milkshape), it's possible to use it on udk, or the only software that will work are 3dsmax and maya?