ELFpix
01-02-2010, 03:39 PM
Hello,
I'm just starting with character creation and animation. So I would need some help.
For my project I need about 20-30 different NPCs. To make this as less time consuming as possible, I thought I could model about 7 general body shapes, rig them in 3DS max and animate them. And then I could add any clothes, hair and items to them. But I'm not sure wether or not it is possible to add these things afterwards and still have them animated.
I mean, I can imagine it with hard objects, like shoes, which won't change their shape during the animations. But I think it gets even more difficult with objects like trousers or jackets.
I would be glad, if you could help me.
Best regards,
ELF
I'm just starting with character creation and animation. So I would need some help.
For my project I need about 20-30 different NPCs. To make this as less time consuming as possible, I thought I could model about 7 general body shapes, rig them in 3DS max and animate them. And then I could add any clothes, hair and items to them. But I'm not sure wether or not it is possible to add these things afterwards and still have them animated.
I mean, I can imagine it with hard objects, like shoes, which won't change their shape during the animations. But I think it gets even more difficult with objects like trousers or jackets.
I would be glad, if you could help me.
Best regards,
ELF