View Full Version : Slowing time
01-01-2010, 04:48 PM
Does anyone have any idea how to control an entire game's speed?
So as to give a slow motion effect...? perhaps this is achievable with a special volume I am unaware of...?
Any takers? :) thanx!
01-01-2010, 05:53 PM
Just change the time dilation ( worldinfo.timedilation ).
This will affect the global passage of time, but tick will still happen at the usual passe
01-02-2010, 02:20 AM
Is worldinfo.timedilation a property only accessible through UnrealScript?
...I can't seem to find that property name in the Editor under View->World Properties->World Info
01-02-2010, 02:25 AM
TimeDilation is only available for modification through scripting. It's at line 73 of WorldInfo.uc, and is neither a config variable or an editor modifiable variable.
01-02-2010, 03:26 AM
You can also access it in matinee. It has an entire track of it's own. You can do this through kismet, and it's a lot easier if you're not a coder.
01-03-2010, 10:41 AM
You can use the SloMo track in Matinee, and in there it can be manipulated so that the time is not static ..
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.