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MaximilianPs
12-16-2009, 11:02 AM
Hello all, to be honest
i'm not a total noob, i'm still working with 3ds max from ages, i can model static mesh but i'm not so good in modelling and texturing faces, i can retouch the texture without problem, but i need some human (male famele characters) to start, the best would be to have bones too :D
I need it as base, as a starting point,can someone suggest me some "workaround" or i've to resign and use the unreal models ?

i'm working on a fantasy project so, it's unconvenient to use the Liandri bot :D

Hitpawz
12-16-2009, 11:27 AM
Perhaps try some of the freely available assets scattered across all of the internets. 3DCafe, turbosquid...etc. Try google for free 3D models aswell. If you have ZBrush, you can export the generic character out of that easy enough and I believe Poser has some generic looking humanoids in there you can export aswell. I personally don't have any generic type human models, mine are all ridiculously cartoony and they're not rigged for animation. I'm not sure you need to use bones for animation on facial expressions, I thought you could use vertex animation (ie, morph targets)...I'll need correction if that's not true.

MaximilianPs
12-16-2009, 12:24 PM
turbosquid have alot of intresting models but far to be cheap, maybe poser can be a solution, i've thinkd about making cartonish character too, why not, vertexless is the face, more easy is to custom the texture, for sure Malcom from UT2004 is mutch more expressive, but it's hard to have a model like that, i think i will try poser :)

Nawrot
12-16-2009, 12:54 PM
play with: http://www.makehuman.org/

great source of bare human meshes to mutate.

Turbo squid is kind of useless for us, because they do not make models with games in mind. To get those models to required shape and quality you need fix so many errors that faster would be creating it from start. All those turbosquid models are useful for is rendering reference art.

MaximilianPs
12-17-2009, 03:08 AM
this is a great resource, also 'cause it's free :)
thnx alot man !