View Full Version : Enemy´s in level
11-29-2009, 01:30 PM
I´ve got one question.
How do i add enemy´s to my level?
11-29-2009, 02:44 PM
Bots can be spawned through an Actor Factory (so long as they are selected in the Actor Factory's properties). Actor Factory is located under Actions -> Actors. Use a path node as the spawn point for the Actor Factory. Then it's just a matter of setting up an event, such as activating a trigger, to cause the bots to spawn.
If you need me to be more specific, let me know, but it's best to learn by figuring it out on your own.
So, best of luck.
12-15-2009, 12:17 PM
But it doesn´t work for me.
The bot isn´t show in the world.
Can you help me a litte??
12-15-2009, 04:46 PM
What is the sequence of your kismet (picture please :) ),
Is there an event...postbeginplay, or Trigger touch attached to the actorFactory Node?
12-16-2009, 07:00 AM
first add a player start spawn point. Then push tab and type: addbot 1, or add more player spawn points for more enemies.
12-16-2009, 07:51 AM
Do you need to use a ActorFactoryEx or not?
Give me a manual of something.
12-16-2009, 03:57 PM
I've been trying to do the same thing, this is what I have.
12-16-2009, 03:59 PM
1. it needs a skeloton mesh
2. Have you setup the options for the actory factory ? (Adding the pawn, the Deathmatch setting .etc)
12-16-2009, 04:13 PM
I successfully spawned 1 skeletal mesh. Need to figure out how to make it do stuff now.
12-17-2009, 02:07 AM
If you want to now how you do this.
Go to this site:
That i've found.
It worked for me.
Now i have to tell the bot that he shot me as he see my.
But i'm going watch the video for how that is going.
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