View Full Version : A new "Star Wars" game (noncommercial)
joker_47
11-27-2009, 12:08 PM
Hello everybody ! I looking for people who want to help me create a new sci-fi game\modification - you will asking why writen a Star Wars ? Because it game very looks like a sw and for simple understanding im use thisб so in the title are Scobee , say again its not star wars
if somebody interesting in this please contact with me by my e-Mail or by using private messages,
i needing in Scripters (in first of all) Modelers
if somebody can call yourself an Artist, Animator, map creator - they are too can send message to me.
Im just started make this project on UDK (of course) so who known not only Basic's ,of this editor, you are too can help me
I hope you will help us in our project
if here have a grammatic errors forgive me i from other country :cool:
(and the last who talking on Russian , пожалуйста пишите мне на русском : ) )
Squiggers
11-27-2009, 12:56 PM
Just as a minor thought, you need to be a bit careful over Lucas Arts stuff, they're a bit dubious over use of their IP.
joker_47
11-27-2009, 01:16 PM
Hey this project is noncommercial so i suposed what will not be any problems with it
and the main this is not star wars and
THIS GAME\MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
i think the conflict gone ?
and what is bad in that what i create a fan game ?
and at last what will be if i m create a modification for unreal 3 ? i thik what its will be (very legal -(stupid phrase)
ffejnosliw
11-27-2009, 01:26 PM
Commercial or not, Lucas Arts will probably not be happy with you releasing a game using their intellectual property. Businesses are funny that way. They like people not to use their property without expressed written consent. If you want to use something that doesn't belong to you, you should ALWAYS get permission first.
joker_47
11-27-2009, 01:29 PM
hmmm ok you can give me an adress where i can ask a permission from LucasArts ?
if yes it will be very good
ShawnBaxe
11-27-2009, 01:34 PM
hmmm ok you can give me an adress where i can ask a permission from LucasArts ?
if yes it will be very good
Visit their website, click on LucasArts->Contact LucasArts and you'll probably find what you need in order to contact them ;)
joker_47
11-27-2009, 01:45 PM
im only found a telephone and adress , but for contact with they are i need e-mail
so looks like if tomorrow i dont find a e-mail to LucasArts (i don't want to tall it but) i will close this project , before of his relase
too bad
but law its law
ShawnBaxe
11-27-2009, 02:02 PM
Closing the project won't help you finishing it (obviously ;)), so why not send them a letter and wait for their response? Even if it takes a week or two, the project might have a chance. "Those who don't fight, have already lost" ;)
Patience is the key to many things in life.
joker_47
11-27-2009, 02:07 PM
Ha-ha you say so because you never live in Russia. ok lets imagine what im send a letter and three weeks are later its come to LucasArts ? and probably they agree but when this letter wil come to me, it will get a lot of time maybe year, or maybe it will never become, or it will become and i can continiue
anyway close the project not help me finish what ? a problems ?
but for project are not creating it does not exist , so if this thread will close nothing are will existing
i create some different - i dont have a problems
Rhinokio
12-03-2009, 11:25 PM
it is always dangerous doing a game based on someone elses ip, or even closely resembling it. it does not mater if it is comercial or not you can still get shut down if the company feels threatened, or if they feel you are making their products look bad, either by doing a poor job, or especialy doing too good of a job. you will likely never here back from just emailing a place as big as them and if you do it will likely be a form letter with no real useful content.
the bad thing is most likely you will not get a notice to stop production untill you are pretty far into production and close to being released.
your best bet is to make sure that it is well different than star wars,, make it your own thing. no one owns general sci fi. so you can do stuff verry similar to star wars and have no problem at all.
Maybe you might look at what you were thinking of doing within the star wars universe and work that in your own, generic sci fi game..you can be influenced by the art style without it being Tie fighters and storm troopers.
It's pretty clear that you get that companys like Lucasarts will send cease and desist letters on the basis that use of intellectual property, regardless of whether commercially or otherwise, without their prior permission as it could tarnish their brands. Don't let that put you off learning the tools or working on something, just know that you can take a genre and 'make it yours' without needing to lean on an existing IP.
Good luck in your endeavours, and also good luck to the Russian postal service, it sounds like it needs it.
как тут уже написали выше - тебе бы стоило пересмотреть название игры, это во-первых
а во-вторых: на энтузиазме тут врядле с тобой кто-то захочет работать, как ты уже мог заметить, таких здесь полно, так что могу пожелать тебе только удачи)
но, идея интересная, если разовьешь, мб и найдутся, кто присоединятся - как подашь вобщем
gokzor
12-07-2009, 04:55 PM
You could do it without a problem its not technicaly all illegal... take a look at this...
http://www.gamasutra.com/php-bin/news_index.php?story=26290&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamasutraNews+(Gamasutra+News )&utm_content=Google+Reader
Serpent
12-07-2009, 07:34 PM
Lucas allows use of the Star Wars ip in ANY form of media that is not for profit. This includes movies,shows, games. etc. They have been doing for years now, that is why there are so many Star Wars mods (legally no difference between a mod and a game released for free), search Google if you want proof or check out First Strike which has been going for almost 4 years now:
http://www.fsmod.com/
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